Magic Carpet 2: The Netherworlds cover

Magic Carpet 2: The Netherworlds

Critic score1 critic
First release
Sep 08, 1995
Genres
Shooter · Action, Fantasy

Magic Carpet 2: The Netherworlds was the follow-up of the successful yet underrated game, Magic Carpet. It fixed many of the design complaints present in the first Magic Carpet. The basic concept of the game remains the same as Magic Carpet, with the player being able to build a castle, collect mana, destroy creatures for their mana and battle rival sorcerers. It featured the addition of night-time levels, and underground levels, which not only helped alleviate the repetitiveness of the preceding game, but also accompanied the storyline progression, which was mapped out before each level. Underground levels, however, do not have rival wizards. There are also several secret entrances to reach hidden levels, where the player can gain more spells and experience. Also unlike its predecessor, the game proceeded by completing various missions such as reaching checkpoints and destroying specific buildings/monsters, rather than just simple accumulation of mana.

Also known as Magic Carpet 2

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
The apprentice's master, who died after unleashing his deadly spell, was being spied upon by the Netherworld's ruler, Vissiluth, who is now intent on conquering the world of the living. It's once again up to this apprentice to stop him, by battling this demon. The NPC wizards are now considered to be Vissiluth's lackeys. They are all based in a city just before Vissiluth's seat of power. After the enemy wizards are vanquished, the apprentice takes an underground passage to reach Vissiluth's citadel. After the apprentice destroys the citadel, Vissiluth emerges and the two do battle. Upon emerging victorious, a volcano spews out mana in all different colours.Read more

The apprentice's master, who died after unleashing his deadly spell, was being spied upon by the Netherworld's ruler, Vissiluth, who is now intent on conquering the world of the living. It's once again up to this apprentice to stop him, by battling this demon. The NPC wizards are now considered to be Vissiluth's lackeys. They are all based in a city just before Vissiluth's seat of power. After the enemy wizards are vanquished, the apprentice takes an underground passage to reach Vissiluth's citadel. After the apprentice destroys the citadel, Vissiluth emerges and the two do battle. Upon emerging victorious, a volcano spews out mana in all different colours.

Release dates
DOS
Sep 08, 1995
DOS
Oct 1995
PC (Microsoft Windows)
Mar 12, 2013
All 4 release dates
Mac
Mar 12, 2013
Game modes
Multiplayer, Single player
Perspective
First person
Where to buy
Keywords
magic, mythology, flying, base building, stereoscopic 3d
… All 9, mana, mt-32 support, gog preservation program, sound canvas support

At a Glance

Critic Score
90

How it plays

Languages

  • Englishinterface, audio
  • Deutschinterface
IGDB · recorded 17 Oct 2026
Also in 4 other languages

Language data: IGDB · recorded 17 Oct 2026