
Chibi Maruko-chan: Harikiri 365-nichi no Maki
- First release
- 1991
- Developer
- SAS Sakata
- Publisher
- Epoch
- Genres
- Strategy
- Platforms
- Super Famicom
Attributes
No Attributes added.
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
The goal is to move along a board of 28-31 spaces that represent a month, finding helpful items and either gaining or losing money depending on what is found after each roll. The first player to pass the finish line gets a 100 yen bonus, but players that keep rolling low numbers might find themselves with more money in the long run if they're particularly fortunate. Games can be set from 1 month up to an entire 12 months, with the eventual winner decided by the total amount of money earned.Read more
The goal is to move along a board of 28-31 spaces that represent a month, finding helpful items and either gaining or losing money depending on what is found after each roll. The first player to pass the finish line gets a 100 yen bonus, but players that keep rolling low numbers might find themselves with more money in the long run if they're particularly fortunate. Games can be set from 1 month up to an entire 12 months, with the eventual winner decided by the total amount of money earned.
- Release dates
- Super Famicom
- 1991
- Perspective
- Side view




















