Donkey Kong Country 2: Diddy's Kong Quest cover

Donkey Kong Country 2: Diddy's Kong Quest

First release
Nov 21, 1995
Developer
Rare
Genres
Platform · Action, Fantasy, Comedy

Donkey Kong Country 2: Diddy's Kong Quest is the sequel to Donkey Kong Country. It was developed by Rare and is one of the best selling Super Nintendo games.

Also known as DKC2, Donkey Kong Country 2, DKC 2, DK2
… See more, Donkey Kong 2, DKC2: DKQ, Super Donkey Kong 2: Dixie & Diddy, Donkey Kong Country 2: Diddy's Kong-Quest, Donkey Kong Country 2: Diddy Kong's Quest

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
It was a relaxing, sunny day on Donkey Kong Island. Funky Kong is seen surfing and then falling off his board. He asked for Donkey Kong to join him, but the hero simply continues lounging. Cranky Kong goes up to him and complains how he never took breaks, "whisking off maidens and throwing barrels seven days a week", but Donkey ignores him, confident that he is a hero and that King K. Rool is gone for good. Cranky soon leaves. Meanwhile, above, Kaptain K. Rool, aboard his vessel, The Flying Krock, commands his minions to invade the island and take Donkey captive so that his next attempt at stealing the banana hoard will not be a failure and the hero will never mess with his plans again. Donkey, still lounging, did not notice the attack until Kutlasses ambushed him and took him prisoner. Kaptain K. Rool assures Donkey Kong that he will never see his precious island or his friends again. Later and back on the island, Diddy, Dixie and Cranky Kong find Donkey missing, along with a note. It reads: Hah-arrrrh! We have got the big monkey! If you want him back, you scurvy dogs, you'll have to hand over the banana hoard! Kaptain K. Rool At this point, Wrinkly, Funky and Swanky Kong come to the scene. Cranky suggests to give up the hoard, but Diddy insists that Donkey Kong would be furious if he lost his bananas after all trouble recovering them at the last time. Diddy and Dixie Kong ride to Crocodile Isle via Enguarde the Swordfish, and then start their quest.Read more

It was a relaxing, sunny day on Donkey Kong Island. Funky Kong is seen surfing and then falling off his board. He asked for Donkey Kong to join him, but the hero simply continues lounging. Cranky Kong goes up to him and complains how he never took breaks, "whisking off maidens and throwing barrels seven days a week", but Donkey ignores him, confident that he is a hero and that King K. Rool is gone for good. Cranky soon leaves. Meanwhile, above, Kaptain K. Rool, aboard his vessel, The Flying Krock, commands his minions to invade the island and take Donkey captive so that his next attempt at stealing the banana hoard will not be a failure and the hero will never mess with his plans again. Donkey, still lounging, did not notice the attack until Kutlasses ambushed him and took him prisoner. Kaptain K. Rool assures Donkey Kong that he will never see his precious island or his friends again. Later and back on the island, Diddy, Dixie and Cranky Kong find Donkey missing, along with a note. It reads: Hah-arrrrh! We have got the big monkey! If you want him back, you scurvy dogs, you'll have to hand over the banana hoard! Kaptain K. Rool At this point, Wrinkly, Funky and Swanky Kong come to the scene. Cranky suggests to give up the hoard, but Diddy insists that Donkey Kong would be furious if he lost his bananas after all trouble recovering them at the last time. Diddy and Dixie Kong ride to Crocodile Isle via Enguarde the Swordfish, and then start their quest.

Release dates
Super Famicom
Nov 21, 1995
Super Nintendo Entertainment System
Dec 1995
Super Nintendo Entertainment System
Dec 14, 1995
All 14 release dates
Super Nintendo Entertainment System
1995
Super Nintendo Entertainment System
1996
Super Nintendo Entertainment System
Jun 15, 1998
Wii
May 16, 2007
Wii
May 21, 2007
Wii
Oct 23, 2007
Wii
Nov 25, 2008
Wii U
Oct 23, 2014
Wii U
Feb 26, 2015
New Nintendo 3DS
Mar 24, 2016
New Nintendo 3DS
Apr 13, 2016
Time to beatIGDB · recorded
Main Story
5h
Main + Extras
15h
Game modes
Multiplayer, Single player
Perspective
Side view
Where to buy
Keywords
pirates, ghosts, gravity, guitar playing, frog
… All 90, amusement park, female protagonist, animal protagonist, side-scrolling, animal-based, multiple protagonists, overworld, multiple endings, dancing, sequel, level selection, giant insects, high score, talking animals, silent protagonist, climbing, swimming, darkness, boss fight, explosion, digital distribution, anthropomorphism, bonus stage, monkey, rhinoceros, spider, nintendo power, world map, gorilla, crocodile, cat, breaking the fourth wall, game reference, cameo appearance, collectibles, virtual console, original soundtrack release, descendants of other characters, save point, sprinting mechanics, young protagonist, ice stage, checkpoints, underwater gameplay, instant kill, secret area, level select map, optional boss, animal companions, multi-phase boss, self-referential humor, liberation, recurring boss, starfish, water level, auto-scrolling levels, temporary invincibility, western games based on japanese ips, boss assistance, completion percentage, mine cart sequence, ambient music, resized enemy, fireworks, bonus game, on-the-fly character switching, trilogy, ape, fictional currencies, porcupine, dark second act, pre-rendered backgrounds, greatest hits, in-game anti-piracy effects, animal weaponry, buddy system, male protagonist, retroachievements, wii virtual console, nintendo 3ds virtual console, wii u virtual console, fan translation - portuguese, nintendo gateway system, battery save, player's choice

At a Glance

Critic Score
70
Main Story (IGDB)
5h
Main + Extras (IGDB)
15h

Overview

Multiplayer

  • Local co-opIGDB · 30 Oct
  • Co-op campaignIGDB · 30 Oct

Feature data: IGDB