The Last Story cover

The Last Story

Critic score6 critics
First release
Jan 27, 2011
Genres
Role-playing (RPG), Tactical · Action, Fantasy
Platforms
Wii

The Last Story takes place upon the island fortress of Lazulis, in a world that is slowly being drained of life by an unknown force. The story focuses on a group of mercenaries looking for work on Lazulis; one of their number, Zael, dreams of becoming a knight. During gameplay, the player controls Zael as he and the mercenary group to which he belongs undertake missions on Lazulis. Zael can command the rest of the mercenary squad during missions, and fights in battles that involve action, tactical and stealth elements.

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Embroiled in seemingly endless conflict, the Empire has been slowly weakened by the relentless onslaught of enemy forces. Despite the debilitated state of the mainland, however, a virtually impenetrable last line of defense stands proud and keeps hope alive for all the land. That beacon of hope is Lazulis Island, ruled by the renowned Count Arganan. With the employment of an army of weapons that magically –and mysteriously-- concentrates beasts into a single region, his island has become a small wonder for its powers. Among those coming to the island to seek their fortune is Zael, a young man who at an early age was orphaned when his homeland became one of the many victims of battle. Though he and his band of fellow mercenaries often face disdain and fear as they are perceived to be of a lower class, they manage to catch the eye of none other than Count Arganan himself. If they can successfully complete the tasks put before them by the Count, they may have a rare chance to gain the most honorable status that they have only dreamed of - knighthood. It is during one of these missions bestowed upon them that Zael discovers a hidden site, one which grants him a wondrous and yet familiar power to gather his enemies in one place…Read more

Embroiled in seemingly endless conflict, the Empire has been slowly weakened by the relentless onslaught of enemy forces. Despite the debilitated state of the mainland, however, a virtually impenetrable last line of defense stands proud and keeps hope alive for all the land. That beacon of hope is Lazulis Island, ruled by the renowned Count Arganan. With the employment of an army of weapons that magically –and mysteriously-- concentrates beasts into a single region, his island has become a small wonder for its powers. Among those coming to the island to seek their fortune is Zael, a young man who at an early age was orphaned when his homeland became one of the many victims of battle. Though he and his band of fellow mercenaries often face disdain and fear as they are perceived to be of a lower class, they manage to catch the eye of none other than Count Arganan himself. If they can successfully complete the tasks put before them by the Count, they may have a rare chance to gain the most honorable status that they have only dreamed of - knighthood. It is during one of these missions bestowed upon them that Zael discovers a hidden site, one which grants him a wondrous and yet familiar power to gather his enemies in one place…

Release dates
Wii
Jan 27, 2011
Wii
Feb 24, 2012
Wii
Aug 14, 2012
Age ratings
ESRB TPEGI 16
Game modes
Split screen, Co-operative, Multiplayer, Single player
Perspective
Third person, Bird view / Isometric
Keywords
magic, boss fight, leveling up, real-time combat, nintendo wi-fi connection
… All 6, cover system

At a Glance

Critic Score
78

Overview

Multiplayer

  • Online multiplayerIGDB · 20 Oct
  • Online co-opIGDB · 20 Oct

Feature data: IGDB