Heavy Metal: Geomatrix cover
FranchiseHeavy Metal

Heavy Metal: Geomatrix

First release
Jul 12, 2001
Genres
Fighting, Arcade · Action, Science fiction
Platforms
Dreamcast, Arcade

Based on the Heavy Metal world created by Kevin Eastman and Simon Bisley, this fighting title allows you to take control of a team of three fighters, ranging from a basic all-rounder, or a lightning fast female to a huge bulky mass of power. Of course, they are all a mix of human and humanoid, and depending on their strengths, have a range of different moves and styles. The main aim of the game is to defeat each of the opposing 3-man teams ahead of you, and dominate cyberspace. The game mixes a little of Street Fighter with a dash of Virtual On, allowing you to fight in close or use long range attacks all inside a 3D landscape.

Also known as Hebī Metaru Jiomatorikkusu

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
Dreamcast
Jul 12, 2001
Dreamcast
Sep 13, 2001
Arcade
2001
All 4 release dates
Dreamcast
Apr 12, 2002
Time to beatIGDB · recorded
Main Story
1h
Main + Extras
12h
Completionist
23h
Age ratings
ESRB M
Game modes
Multiplayer, Single player
Perspective
Third person
Keywords
assassin, post-apocalyptic, cyberpunk, arena, bloody
… All 30, organized crime, gangs, multiple endings, traps, instant replay, explosion, licensed game, split-screen multiplayer, voice acting, polygonal 3d, licensed soundtrack, special attacks, tag teaming, melee, difficulty level, rock music, destructible environment, villain, evil organization, not-so-bad guys, finishing move, environment as weapons, objective-based team gameplay, keyboard and mouse support for consoles, motion-sensor bomb

At a Glance

Main Story (IGDB)
1h
Main + Extras (IGDB)
12h
Completionist (IGDB)
23h