Fallout: Brotherhood of Steel cover
FranchiseFalloutSeriesFallout

Fallout: Brotherhood of Steel

Critic score2 critics
First release
Jan 13, 2004
Publisher
Interplay
Genres
Role-playing (RPG), Hack and slash/Beat 'em up · Action, Science fiction, Comedy

As a spinoff, Brotherhood of Steel's gameplay greatly differs from that of other Fallout games. The gameplay is linear, not open-world. Instead of being able to travel freely across a broad world full of places and events as in other Fallout games, the player is confined to one location at a time. Previously visited locations cannot be visited again, and new locations can only be discovered by advancing the story. There are 50 distinct zones of varying size in Brotherhood of Steel. Brotherhood of Steel uses many of the same mechanics as other entries in the Fallout series, including the SPECIAL (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck) attribute assignment system. These seven attributes are assigned numeric values and govern most interactions in the game. Unlike other Fallout games, however, the values are constant for each character rather than customizable. Skills exist in this game, but they do not behave like skills in other Fallout games. Rather, they are analogous to perks. When the player levels up, they receive "skill points" to increase the power of skills. Some skills also have level restrictions.

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Immediately prior to Brotherhood of Steel, the three playable characters (Cain, Cyrus, and Nadia) have joined the Brotherhood as new Initiates. After selecting which character to play as (hereafter referred to as the Initiate), the game opens with the Initiate searching for missing Paladins in the nearby town of Carbon.Read more

Immediately prior to Brotherhood of Steel, the three playable characters (Cain, Cyrus, and Nadia) have joined the Brotherhood as new Initiates. After selecting which character to play as (hereafter referred to as the Initiate), the game opens with the Initiate searching for missing Paladins in the nearby town of Carbon.

Release dates
PlayStation 2
Jan 13, 2004
Xbox
Jan 13, 2004
PlayStation 2
Apr 02, 2004
All 6 release dates
Xbox
Apr 02, 2004
PlayStation 2
Apr 28, 2005
Xbox
Apr 28, 2005
Age ratings
PEGI 16ESRB M
Game modes
Single player
Perspective
Bird view / Isometric
Keywords
military, apocalypse, artificial intelligence, dark humor, slavery
… All 23, radiation, throwing weapons, customizable characters, leveling up, bink video, loot gathering, non-player character, melee, christianity, rebels, dolby digital, sex work, fictional currencies, nuclear war, nuclear holocaust, nuclear fallout, world war iii, lgbtq+

At a Glance

Critic Score
53

Overview

Multiplayer

  • Local co-opIGDB · 1 Nov
  • Co-op campaignIGDB · 1 Nov

Feature data: IGDB