Dead or Alive 2 cover

Dead or Alive 2

Critic score1 critic
First release
Oct 16, 1999
Developer
Team NINJA
Publisher
Tecmo
Genres
Fighting, Arcade · Action

Dead or Alive 2 is a fighting game in the Dead or Alive series. The gameplay of DOA2, and all subsequent Dead or Alive games, borrows heavily from the Virtua Fighter series, but makes some key changes that drastically changes the way Dead or Alive is played in comparison to Virtua Fighter. In DOA2, the basis of the entire fighting system is the circular relationship between three types of moves: blows, throws, and holds.The other defining feature of DOA2, aside from blows/throws/holds, is its stun system. In DOA2 many attacks upon hitting will inflict a stun on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed. A major difference between DOA2 and other fighters was in the safety and non-punishability of attacks, both upon hitting and upon being blocked. Most blows in DOA2 can be punished on hit and block by each character's faster throws, making blow-based offense very risky. In addition to the normal rules of juggling, each character also fits into a specific weight category, which affects how the character responds to being launched and being juggled. In DOA2, fights can occur on either water or ice; when a character is on such a surface, all non-knockdown, non-launching attacks will induce a stun on any successful hit. Walls and falls in the middle of stages are everywhere in the game. Many stages are also multi-tiered: to get to other areas of the stage, one character must be knocked off a ledge and fall into the next area. These falls deal usually fairly high damage, but cannot knock the opponent out. Other notable features included introducing CG cutscenes in line with the plot, replacing the original "Danger Zone" areas in stages with fully interactive ones, allowing players to juggle each other into walls, propelling characters from landmarks for more damage.

Also known as DOA2

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Fame Douglas, founder and CEO of DOATEC was killed at the end of the 20th century. He was renowned as the sponsor of the legendary Dead or Alive World Combat Championship. After his death, the world began to become chaotic. In the middle of the chaos, it was announced that the second Dead or Alive World Combat Championship will be held. The purpose and significance of the tournament changed after Douglas' death. The promoter of the second Dead or Alive Championship, who is fond of conflicts and jealous of the strong, is responsible for Douglas's death. The new promoter, Victor Donovan, is more than a corrupt mastermind, but a man of pure evil. His involvement in the tournament began to bring a sense of terror to the world, resulting in the infamous tengu disaster.Read more

Fame Douglas, founder and CEO of DOATEC was killed at the end of the 20th century. He was renowned as the sponsor of the legendary Dead or Alive World Combat Championship. After his death, the world began to become chaotic. In the middle of the chaos, it was announced that the second Dead or Alive World Combat Championship will be held. The purpose and significance of the tournament changed after Douglas' death. The promoter of the second Dead or Alive Championship, who is fond of conflicts and jealous of the strong, is responsible for Douglas's death. The new promoter, Victor Donovan, is more than a corrupt mastermind, but a man of pure evil. His involvement in the tournament began to bring a sense of terror to the world, resulting in the infamous tengu disaster.

Release dates
Arcade
Oct 16, 1999
Dreamcast
Feb 29, 2000
PlayStation 2
Mar 30, 2000
All 7 release dates
Dreamcast
Jul 14, 2000
Dreamcast
Sep 28, 2000
PlayStation 2
Oct 26, 2000
PlayStation 2
Dec 15, 2000
Game modes
Co-operative, Multiplayer, Single player
Perspective
Side view, Third person
Keywords
assassin, martial arts, anime, ninja, murder
… All 56, ps2, fast paced, hand-to-hand combat, karate, revenge, kung fu, teleportation, sequel, mad scientist, tag, boss fight, 3d fighter, time attack, platform exclusive, alternate costumes, professional wrestler, character select screen, polygonal 3d, launch titles, unlockables, motion blur, tag teaming, melee, grapple, conveniently obscured nudity, survival mode, mercenary, interactive environments, training mode, wrestling moves in non-wrestling games, teenager, in-engine cinematic, button mashing, in-game moves list, sibling rivalry, missing relative, counter system, female wrestler, tomboy, tragic hero, breaking through windows, sega naomi, dark second act, greatest hits, ps2 classics, danger zone, multi-tier combat, adapted to - movie, playstation underground, interactive achievement awards 2001, environmental hazards

At a Glance

Critic Score
80

Overview

Multiplayer

  • Local co-opIGDB · 11 Oct

Feature data: IGDB