Age of Mythology cover

Age of Mythology

CritScore1 review
Critic score3 critics
First release
Oct 30, 2002
Engine
BANG!
Genres
Strategy, Real Time Strategy (RTS) · Fantasy, Historical

Age of Mythology is a real-time strategy game developed by Ensemble Studios and published by Microsoft Game Studios. Drawing inspiration from Greek, Egyptian, and Norse mythology rather than historical events, it diverges from the Age of Empires series while sharing familiar gameplay elements. The campaign follows Arkantos, an Atlantean admiral embarking on a journey through the lands of the game's three cultures, hunting for a cyclops who is in league with Poseidon against Atlantis.

Also known as AoM, Age of Empires: Mythology

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Like many other real-time strategy games, Age of Mythology is based on defeating enemy units and towns, building your own units and towns, and training villagers and fighters. In this way, players are able to defeat and conquer rival towns and civilizations. Players advance their tribe through four "Ages": starting in the Archaic Age, the player may upgrade to the Classical Age, the Heroic Age, and finally, the Mythic Age. Each upgrade to a higher Age unlocks new units and technologies for the player, which strengthens their settlement. However, upgrading requires a sum of resources to be paid and a certain prerequisite building to be constructed. There are three playable cultures in Age of Mythology: the Greeks, Egyptians, and Norse. Each culture has three "major gods"—important deities such as Ra, Zeus, or Odin. The player chooses their major god before the game begins. Every time a player advances to the next age, a "minor god" is selected. Minor gods are slightly less significant historically than their major counterparts. Some minor gods include Bast and Aphrodite. All gods grant the player unique technologies, myth units, and a unique "god power"—A one-time special ability that can either damage an opponent, or benefit the player that uses it.Read more

Like many other real-time strategy games, Age of Mythology is based on defeating enemy units and towns, building your own units and towns, and training villagers and fighters. In this way, players are able to defeat and conquer rival towns and civilizations. Players advance their tribe through four "Ages": starting in the Archaic Age, the player may upgrade to the Classical Age, the Heroic Age, and finally, the Mythic Age. Each upgrade to a higher Age unlocks new units and technologies for the player, which strengthens their settlement. However, upgrading requires a sum of resources to be paid and a certain prerequisite building to be constructed. There are three playable cultures in Age of Mythology: the Greeks, Egyptians, and Norse. Each culture has three "major gods"—important deities such as Ra, Zeus, or Odin. The player chooses their major god before the game begins. Every time a player advances to the next age, a "minor god" is selected. Minor gods are slightly less significant historically than their major counterparts. Some minor gods include Bast and Aphrodite. All gods grant the player unique technologies, myth units, and a unique "god power"—A one-time special ability that can either damage an opponent, or benefit the player that uses it.

Release dates
PC (Microsoft Windows)
Oct 30, 2002
Mac
Oct 30, 2002
PC (Microsoft Windows)
Nov 11, 2002
All 4 release dates
Mac
Dec 19, 2003
Time to beatIGDB · recorded
Main Story
19h
Main + Extras
28h
Completionist
31h
Game modes
Multiplayer, Single player
Perspective
Bird view / Isometric
Keywords
greek mythology, magic, construction, summoning support, horse
… All 41, real time tactics, mummy, mythology, management, religion, war, egypt, steam, micromanagement, steam trading cards, teleportation, natural disaster, mining, gods, heroes, user generated content, digital distribution, game critics awards, cow, bink video, bow and arrow, licensed soundtrack, original soundtrack release, centaurs, minotaurs, resource gathering, melee, pax east 2014, randomly generated maps, cheat code, mod support, adamantium, professional gaming, wall building, macromanagement, divine punishment

At a Glance

Critic Score
76
Main Story (IGDB)
19h
Main + Extras (IGDB)
28h
Completionist (IGDB)
31h

Media

Screenshots

17 screenshotsSee all media

Videos