
Jak and Daxter: The Precursor Legacy
- First release
- Dec 03, 2001
- Developer
- Naughty Dog
- Publisher
- Sony Computer Entertainment
- Engine
- GOAL
- Platforms
- PlayStation 2, PlayStation 4
Attributes
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
The opening sequence of the game features Jak and Daxter in a speedboat headed for Misty Island, an area prohibited by their watch over Samos. Upon arriving to the island, Daxter had second thoughts about straying from the village. The two perch on a large skeleton to observe a legion of lurkers crowded around two dark figures, Gol and Maia, who were commanding the lurkers to "deal harshly with anyone who strays from the village," and to search for any precursor artifacts and eco near Sandover Village.[4] After the secret observation, Jak and Daxter continue searching the island. Daxter trips on a dark eco canister which he tosses to Jak after expressing his dislike for the item, and as Jak caught the object it lit up. Shortly afterwards a bone armor lurker suddenly confronted the two, where Jak threw the dark eco canister at the lurker, killing it, but inadvertently knocked Daxter into a dark eco silo behind him. When Daxter reemerged, he was in the form of an ottsel, and upon realizing the transformation he began to panic.Read more
The opening sequence of the game features Jak and Daxter in a speedboat headed for Misty Island, an area prohibited by their watch over Samos. Upon arriving to the island, Daxter had second thoughts about straying from the village. The two perch on a large skeleton to observe a legion of lurkers crowded around two dark figures, Gol and Maia, who were commanding the lurkers to "deal harshly with anyone who strays from the village," and to search for any precursor artifacts and eco near Sandover Village.[4] After the secret observation, Jak and Daxter continue searching the island. Daxter trips on a dark eco canister which he tosses to Jak after expressing his dislike for the item, and as Jak caught the object it lit up. Shortly afterwards a bone armor lurker suddenly confronted the two, where Jak threw the dark eco canister at the lurker, killing it, but inadvertently knocked Daxter into a dark eco silo behind him. When Daxter reemerged, he was in the form of an ottsel, and upon realizing the transformation he began to panic.
- Release dates
- PlayStation 2
- Dec 03, 2001
- PlayStation 2
- Dec 07, 2001
- PlayStation 4
- Nov 28, 2017
- Time to beatIGDB · recorded
- Main Story
- 9h
- Main + Extras
- 11h
- Completionist
- 9h
- Age ratings
- ClassInd LESRB E10+PEGI 12
- Game modes
- Single player
- Perspective
- Third person
- Where to buy
- External links
- Wikipedia (opens in a new tab)Fandom (opens in a new tab)Official site (opens in a new tab)Twitch (opens in a new tab)
- Keywords
- exploration, mascot, shark, frog, backtracking
… All 55
, frog, backtracking, artificial intelligence, snow, teleportation, silent protagonist, climbing, swimming, day/night cycle, playstation network, boss fight, single-player only, anthropomorphism, platform exclusive, playstation trophies, 60 fps on consoles, world map, voice acting, protagonist's name in the title, language selection, polygonal 3d, breaking the fourth wall, cameo appearance, collectibles, descendants of other characters, save point, ice stage, checkpoints, auto-saving, useable vehicles, coming of age, moving platforms, destructible environment, temporary invincibility, vore, spiky-haired protagonist, ancient advanced civilization technology, time paradox, superpowers, combat-based platformer, invented language, trilogy, running gag, running towards the screen, dynamic difficulty, big head mode, greatest hits, comic relief, damage over time, ps2 classics, game developers choice awards 2002, male protagonist





















