
The Binding of Isaac
- First release
- Sep 28, 2011
- Developer
- Florian Himsl
- Publisher
- Edmund McMillen
- Engine
- Adobe Flash Player
- Genres
- Role-playing (RPG), Indie, Adventure, Shooter · Drama, Action, Horror, Comedy
- Platforms
- PC (Microsoft Windows), Mac
Attributes
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
The Binding of Isaac 's plot is loosely inspired by the biblical story of the same name. Isaac, a child, and his mother live in a small house on a hill, both happily keeping to themselves, with Isaac drawing pictures and playing with his toys, and his mother watching Christian broadcasts on television. Isaac's mother then hears "a voice from above", stating her son is corrupted with sin, and needs to be saved. It asks her to remove all that was evil from Isaac, in an attempt to save him. His mother obliges, taking away his toys, drawings, and even his clothes. The voice once again speaks to Isaac's mother, stating that Isaac must be cut off from all that is evil in the world. Once again, his mother obliges, and locks Isaac inside his room. Once more, the voice speaks to Isaac's mother. It states she has done well, but it still questions her devotion, and requests she sacrifice her son. She obliges, grabbing a butcher's knife from the kitchen and walking to Isaac's room. Isaac, watching through a sizable crack in his door, starts to panic. He finds a trapdoor hidden under his rug and jumps in, just before his mother opens his bedroom door. Isaac then puts the paper he was drawing onto his wall, which becomes the title screen. During the game's loading points, Isaac is shown curled up in a ball, crying. His thoughts are visible, ranging among rejection from his mother and humiliation from his peers to a scenario involving his own death. The game features 13 endings, one after each major boss fight.Read more
The Binding of Isaac 's plot is loosely inspired by the biblical story of the same name. Isaac, a child, and his mother live in a small house on a hill, both happily keeping to themselves, with Isaac drawing pictures and playing with his toys, and his mother watching Christian broadcasts on television. Isaac's mother then hears "a voice from above", stating her son is corrupted with sin, and needs to be saved. It asks her to remove all that was evil from Isaac, in an attempt to save him. His mother obliges, taking away his toys, drawings, and even his clothes. The voice once again speaks to Isaac's mother, stating that Isaac must be cut off from all that is evil in the world. Once again, his mother obliges, and locks Isaac inside his room. Once more, the voice speaks to Isaac's mother. It states she has done well, but it still questions her devotion, and requests she sacrifice her son. She obliges, grabbing a butcher's knife from the kitchen and walking to Isaac's room. Isaac, watching through a sizable crack in his door, starts to panic. He finds a trapdoor hidden under his rug and jumps in, just before his mother opens his bedroom door. Isaac then puts the paper he was drawing onto his wall, which becomes the title screen. During the game's loading points, Isaac is shown curled up in a ball, crying. His thoughts are visible, ranging among rejection from his mother and humiliation from his peers to a scenario involving his own death. The game features 13 endings, one after each major boss fight.
- Release dates
- PC (Microsoft Windows)
- Sep 28, 2011
- Mac
- Sep 28, 2011
- Time to beatIGDB · recorded
- Main Story
- 9h
- Main + Extras
- 167h
- Completionist
- 117h
- Game modes
- Single player
- Perspective
- Bird view / Isometric
- External links
- Fandom (opens in a new tab)Wikipedia (opens in a new tab)Twitch (opens in a new tab)Official site (opens in a new tab)Steam (opens in a new tab)Discord (opens in a new tab)
- Keywords
- ghosts, monsters, bloody, wizards, murder
… All 128
, wizards, murder, drugs, magic, roguelike, summoning support, death, robots, procedural generation, permadeath, slot machine, horse, gambling, bullet hell, action-adventure, religion, steam, multiple protagonists, bird, achievements, child protagonist, multiple endings, traps, steam trading cards, based on - book, revenge, worm, easter egg, dice, nudity, teleportation, giant insects, silent protagonist, dungeon crawler, bats, gods, darkness, boss fight, explosion, steam achievements, digital distribution, single-player only, anthropomorphism, throwing weapons, challenges, spider, alternate costumes, playing cards, voice acting, protagonist's name in the title, cat, shopping, bow and arrow, upgradeable weapons, pop culture reference, transforming boss, deliberately retro, cameo appearance, original soundtrack release, unlockables, wasd movement, white noise, humble bundle, non-player character, extreme violence, descendants of other characters, retail games with steam activation, young protagonist, single-screen level, distaff counterpart, treasure chest, downloadable content, black market, melee, a.i. companion, instant kill, secret area, infinite ammo, vision obstruction, optional boss, difficulty level, multi-phase boss, internet culture reference, fake glitch, self-referential humor, female antagonist, movie reference, steam play, video game characters that play video games, developer cameo, christianity, destructible environment, consolation achievements, evolving title screen, suicide, game with chapters, temporary invincibility, multiple enemy boss fights, boss assistance, valuable garbage, ouija board, super speed, ambient music, cross-dressing, flashback, poisoning, resized enemy, trail of death, aggressive door-opening, air strike, severed limbs, hidden character, context sensitive, status effects, swarming enemies, foreshadowing, point of no return, hidden room, flash game origin, passive ability, vampirism, monsters that look suspiciously like genitalia, conga line party, roguelite, male protagonist
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