
78/100
Critic score5 critics
- First release
- Aug 31, 2010
- Developer
- D-Rockets, Team NINJA
- Publisher
- Nintendo
Also known as Project M
Attributes
No Attributes added.
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
In the fictional chronology of the Metroid series, Other M is set between the events of Super Metroid and Metroid Fusion. The story follows bounty hunter Samus Aran, who investigates a derelict space station along with a Galactic Federation platoon, which includes her former commanding officer, Adam Malkovich.Read more
In the fictional chronology of the Metroid series, Other M is set between the events of Super Metroid and Metroid Fusion. The story follows bounty hunter Samus Aran, who investigates a derelict space station along with a Galactic Federation platoon, which includes her former commanding officer, Adam Malkovich.
- Release dates
- Wii
- Aug 31, 2010
- Wii
- Sep 02, 2010
- Wii
- Sep 03, 2010
All 6 release dates
- Wii U
- Mar 17, 2016
- Wii U
- Mar 31, 2016
- Wii U
- Dec 08, 2016
- Time to beatIGDB · recorded
- Main + Extras
- 6h
- Completionist
- 8h
- Game modes
- Single player
- Perspective
- First person, Third person
- Where to buy
- External links
- Official site (opens in a new tab)Fandom (opens in a new tab)Wikipedia (opens in a new tab)Twitch (opens in a new tab)
- Keywords
- pirates, female protagonist, action-adventure, backtracking, over the shoulder
… All 52
, female protagonist, action-adventure, backtracking, over the shoulder, giant insects, single-player only, countdown timer, voice acting, human, damsel in distress, upgradeable weapons, bull, save point, ice stage, titular antagonist, auto-aim, real-time combat, underwater gameplay, invisible enemy, betrayal, difficulty level, wii remote infrared pointer gameplay, multiple gameplay perspectives, mercenary, violent plants, scientist, recurring boss, unlockable difficulty level, interquel, particle system, unskippable cutscene, completion percentage, sideways wii remote gameplay, linear gameplay, camera shift, flashback, vent crawling, theater mode, first-person platforming, cutscene menu, elevator ambush, behind the waterfall, story recap, sequel by a different developer, false death, hostile a.i., running towards the screen, monologue, isolation, pax prime 2010, gamescom 2010



























