Adian no Tsue cover

Adian no Tsue

First release
Jan 12, 1987
Developer
ASK Kodansha
Genres
Role-playing (RPG), Adventure · Educational, Action

A SunSoft Famicom Disk System top-down action-adventure game that also teaches arithmetic. Adian no Tsue ("Staff of Adian") is an educational action-adventure game that strongly resembles The Legend of Zelda, or at least its dungeon areas. However, a major difference is that in order to collect the game's chief currency - bells - the player must solve basic arithmetic puzzles. Each room of the game contains monsters the first time the player enters. After defeating them, the player can select any of the nearby doors to enter: Some lead to different areas, but others will simply reveal a bell for the player to collect. Before the player can take this bell, the game presents a sum and the player must slash at numbers on the walls to complete the correct answer, then hit an "OK" symbol to submit it: If the answer's correct, they collect the bell and move on. If the answer is incorrect, the door that contains the bell closes and more monsters flood the room. The player can visit a store and a hint section at any time by hitting the Select button. The store is where they can sell their bells for useful items.

Also known as Adian's Staff

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
Family Computer Disk System
Jan 12, 1987
Game modes
Single player
Perspective
Bird view / Isometric
Keywords
math, action-adventure, zelda-like

How it plays

Languages

  • 日本語interface
IGDB · recorded 25 Oct 2026

Language data: IGDB · recorded 25 Oct 2026