Aggressive Inline cover

Aggressive Inline

Critic score1 critic
First release
May 28, 2002
Developer
Z-Axis
Genres
Sport · Action

Combine the many tricks and styles of the extreme sport, inline skating, with a Tony Hawk style system, complete with objectives and huge arenas, and you have Aggressive Inline. Progress through the career mode, where you must complete objectives (such as grind a certain object(s) to jump over large gaps and gain points) to open up further arenas, which there are 7 in all, and once your bored with them, you can make your own in the park editor. The game doesn't use a hard time limit but the so-called "juice meter": it fills up when performing stunts and if it gets empty, the level ends. During the game you level up your character in seven stats, e.g. speed and grinds. The game uses a "learning by doing" approach to this, meaning that the stat improves if you perform the associated actions often enough. There are also five hidden keys in each level which open up new areas within the level.

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
PlayStation 2
May 28, 2002
Nintendo GameCube
Aug 04, 2002
Xbox
Aug 23, 2002
All 4 release dates
Nintendo GameCube
Sep 06, 2002
Age ratings
ESRB T
Game modes
Split screen, Single player
Perspective
Third person
Keywords
bloody, gravity, custom soundtrack, box art - real photos, bink video
… All 13, polygonal 3d, licensed soundtrack, full motion video, cheat code, konami code, animal cruelty, grind, xbox 360 backwards compatibility

At a Glance

Critic Score
90