Aisle cover

Aisle

First release
May 28, 1999
Developer
Sam Barlow
Engine
Inform
Genres
Adventure · Drama

Aisle started out as a game which would not need the usual meta-verbs... i.e. a game with only one turn. The initial idea was: How do I make a game with only one turn interesting? Give it lots of endings--in fact there are many 'endings' and (hopefully) every sensible action results in an 'ending'. There is no winning action. There is however more going on than just this and the more endings you see the more things should become clear.

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
You are a man shopping in the pasta aisle that runs north-south in a supermarket. Shelves are on either side. You particularly note the fresh Gnocchi which you haven't had since Rome. You can also see the aisle markers, your trolley, bags of pasta, and a brunette woman filling her trolley with sauces.Read more

You are a man shopping in the pasta aisle that runs north-south in a supermarket. Shelves are on either side. You particularly note the fresh Gnocchi which you haven't had since Rome. You can also see the aisle markers, your trolley, bags of pasta, and a brunette woman filling her trolley with sauces.

Release dates
PC (Microsoft Windows)
May 28, 1999
Mac
May 28, 1999
Linux
May 28, 1999
All 4 release dates
Web browser
May 28, 1999
Game modes
Single player
Perspective
Text
Keywords
interactive fiction, multiple endings, slice of life, text adventure

How it plays

Languages

  • Englishinterface
IGDB · recorded 15 Sept 2026

Language data: IGDB · recorded 15 Sept 2026