Albion cover

Albion

First release
1995
Genres
Role-playing (RPG), Adventure, Point-and-click, Puzzle · Mystery, Fantasy, Science fiction
Platforms
DOS

It is the year 2227, and the gigantic interstellar factory ship, Toronto, cruises toward a lifeless planet endowed with a wealth of minerals. While studying the planet in his shuttlecraft, the pilot, Tom Driscoll, unavoidably crash lands. Against all expectations, he survives to discover his craft has landed in a world rich in flora and fauna, and inhabited by intelligent beings. How could the data on the planet of Albion have been so wrong? Take on the role of Tom Driscoll and explore the extensive world of Albion and its endless surprises in this turn-based, tactical RPG. Experience its vast beauty and strange cultures… but beware of its many hidden dangers! You, and the companions you acquire on your journey, will experience countless adventures together and your resourcefulness, skills of negotiation and ability to deal with numerous inhabitants will be repeatedly put to the test. But most importantly, your resolve in battle will determine not only your own fate, but that of the entire world.

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
DOS
1995
Game modes
Single player
Perspective
First person, Bird view / Isometric
Where to buy
Keywords
aliens, immortality, murder, magic, guild
… All 76, turn-based, death, robots, gambling, spaceship, female protagonist, insanity, war, diplomacy, multiple protagonists, overworld, backtracking, time limit, traps, dialogue trees, pixel art, nudity, teleportation, good vs evil, day/night cycle, cult, warriors, darkness, digital distribution, single-player only, platform exclusive, pig, tactical turn-based combat, attributes, leveling up, human, polygonal 3d, bow and arrow, party system, non-player character, treasure chest, recruitable characters, potion, melee, unbeatable enemies, betrayal, optional boss, spellcaster, multiple gameplay perspectives, theft, real-time waiting, item combination, tentacles, merchants, plot twist, valuable garbage, ambient music, poisoning, scripted events, random encounter, lock picking, escaping imprisonment, fast traveling, dream sequence, infinite spawn, restoration, invented language, movement penalty, hidden room, a.i. construct, crash landing, alien languages, mute character, conga line party, damage over time, male protagonist