Aliens Online cover
FranchiseAlienSeriesAlien

Aliens Online

First release
Apr 16, 1998
Engine
Source
Genres
Shooter · Horror

Aliens Online was a massively multiplayer first person shooter released on the GameStorm subscription service. Players could choose to wield a pulse rifle as a member of the Colonial Marines, or stick to the shadows as one of H. R. Giger's iconic Aliens. Gameplay pit the two species against each other in a standard team deathmatch with limited respawns. Players could fight in one of five initial maps, with multiple games running simultaneously and selected from an in-game chat area and browser. Online play was shut down in 2000 after the GameStorm network was sold to Electronic Arts.

Attributes

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Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Maps ranged from a loose reproduction of the colony from Aliens, to a derelict spacecraft with an Alien hive in the lower levels. Every map had cramped air ducts or sewer pipes that the Aliens could speedily, and usually securely, make use of - with hatches that allowed the player to drop onto unsuspecting marines and rend them with claw and tail attacks. Marines carried a selection of long-range firepower based on the weapons in the film. A lone marine only had access to a pulse rifle, pistol, shotgun, and motion tracker (deployed like a weapon, and not part of the HUD). Up to four marines could also band together in a fireteam, unlocking heavy weapons like the flamethrower and the auto-tracking SmartGun. Members of a fireteam could also open minature "helmet cam" windows for each of their teammates, and see a feed of what that player was seeing.Read more

Maps ranged from a loose reproduction of the colony from Aliens, to a derelict spacecraft with an Alien hive in the lower levels. Every map had cramped air ducts or sewer pipes that the Aliens could speedily, and usually securely, make use of - with hatches that allowed the player to drop onto unsuspecting marines and rend them with claw and tail attacks. Marines carried a selection of long-range firepower based on the weapons in the film. A lone marine only had access to a pulse rifle, pistol, shotgun, and motion tracker (deployed like a weapon, and not part of the HUD). Up to four marines could also band together in a fireteam, unlocking heavy weapons like the flamethrower and the auto-tracking SmartGun. Members of a fireteam could also open minature "helmet cam" windows for each of their teammates, and see a feed of what that player was seeing.

Release dates
PC (Microsoft Windows)
Apr 16, 1998
PC (Microsoft Windows)
2000
Age ratings
ESRB T
Game modes
Massively Multiplayer Online (MMO), Single player
Perspective
First person
Keywords
based on - movie, cosmic horror, licensed game