
Among the Sleep
- First release
- May 29, 2014
- Publisher
- Krillbite Studio
- Engine
- Unity
- Platforms
- PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, Linux
Attributes
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
The story begins as a toddler is having his birthday celebration at home with his mother. The celebration is interrupted by a visitor at the front door who is hidden from the player, but the story suggests it is the player's father, with whom the mother has divorced. The conversation is muffled and partly kept from the player as the mother raises her voice, refusing the father's request to see his son. The mother's angry tone frightens the toddler, whose fear is presented as blurred vision. Quickly, the mother returns with a gift, but the mother doesn't tell who the gift is from. Instead, she carries the child and gift upstairs to his room, a place of bright, warm colors and streaming sunlight. Before the present is opened, the telephone rings, and the mother leaves her son in his bedroom to play alone. The gift is revealed to be a sentient teddy bear. The bear introduces himself as Teddy. Teddy has a friendly, curious nature. After a few minutes playing together, they go into the closet, which turns out to be a large, dark room filled with long, black coats. Teddy says that if the boy gets scared in the dark, he can hug Teddy to feel more safe. The small adventure is ended by the mother finding them; she tells the child, gently, to "stop hiding from mommy" and puts him to bed. The boy wakes in the night to find Teddy being taken by an unseen force. His crib becomes overturned, and the player escapes. He leaves the bedroom and rescues Teddy from a washing machine. The bear grunts that 'something is not right', and that they need to find mother.Read more
The story begins as a toddler is having his birthday celebration at home with his mother. The celebration is interrupted by a visitor at the front door who is hidden from the player, but the story suggests it is the player's father, with whom the mother has divorced. The conversation is muffled and partly kept from the player as the mother raises her voice, refusing the father's request to see his son. The mother's angry tone frightens the toddler, whose fear is presented as blurred vision. Quickly, the mother returns with a gift, but the mother doesn't tell who the gift is from. Instead, she carries the child and gift upstairs to his room, a place of bright, warm colors and streaming sunlight. Before the present is opened, the telephone rings, and the mother leaves her son in his bedroom to play alone. The gift is revealed to be a sentient teddy bear. The bear introduces himself as Teddy. Teddy has a friendly, curious nature. After a few minutes playing together, they go into the closet, which turns out to be a large, dark room filled with long, black coats. Teddy says that if the boy gets scared in the dark, he can hug Teddy to feel more safe. The small adventure is ended by the mother finding them; she tells the child, gently, to "stop hiding from mommy" and puts him to bed. The boy wakes in the night to find Teddy being taken by an unseen force. His crib becomes overturned, and the player escapes. He leaves the bedroom and rescues Teddy from a washing machine. The bear grunts that 'something is not right', and that they need to find mother.
- Release dates
- PC (Microsoft Windows)
- May 29, 2014
- Mac
- May 29, 2014
- Linux
- May 29, 2014
All 5 release dates
- PlayStation 4
- Dec 08, 2015
- Xbox One
- Jun 03, 2016
- Time to beatIGDB · recorded
- Main + Extras
- 2h
- Game modes
- Single player
- Perspective
- Virtual Reality, First person
- Where to buy
- External links
- Wikipedia (opens in a new tab)Official site (opens in a new tab)itch.io (opens in a new tab)Steam (opens in a new tab)YouTube (opens in a new tab)Twitch (opens in a new tab)Instagram (opens in a new tab)X (opens in a new tab)Facebook (opens in a new tab)
- Keywords
- baseball, basketball, guitar playing, steam, blocks
… All 39
, guitar playing, steam, blocks, steam trading cards, atmospheric, survival horror, psychological, dice, level selection, crowdfunding - kickstarter, steam greenlight, crowdfunding, darkness, steam achievements, digital distribution, single-player only, anthropomorphism, playing cards, voice acting, polygonal 3d, mouse, white noise, descendants of other characters, sprinting mechanics, young protagonist, checkpoints, crowd funded, vision obstruction, jump scare moment, been here before, evolving title screen, game with chapters, blender, vent crawling, the 1980s, developer commentary, male protagonist
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