
Amplitude
- First release
- Mar 24, 2003
- Publisher
- Harmonix Music Systems
- Platforms
- PlayStation 2
Attributes
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
In Amplitude, the player controls a ship (referred to as a "Beat Blaster") moving down a path of varying shapes and lengths, containing up to six tracks. Each color-coded track corresponds to a different aspect of the song, such as percussion, synth, bass, or vocals, and contains a sequence of notes. As the player hits buttons corresponding to the note placement on the track, the notes activate a small portion of the track. If the player successfully activates enough notes in sequence, the track is "captured" and the section will play automatically for a number of bars, freeing the player to capture another section. The object of the game is to capture a sufficient amount of sections to reach the end of the song. If the player continually misses notes, an energy meter empties until the game is over.Read more
In Amplitude, the player controls a ship (referred to as a "Beat Blaster") moving down a path of varying shapes and lengths, containing up to six tracks. Each color-coded track corresponds to a different aspect of the song, such as percussion, synth, bass, or vocals, and contains a sequence of notes. As the player hits buttons corresponding to the note placement on the track, the notes activate a small portion of the track. If the player successfully activates enough notes in sequence, the track is "captured" and the section will play automatically for a number of bars, freeing the player to capture another section. The object of the game is to capture a sufficient amount of sections to reach the end of the song. If the player continually misses notes, an energy meter empties until the game is over.
- Release dates
- PlayStation 2
- Mar 24, 2003
- PlayStation 2
- Sep 26, 2003
- Age ratings
- ESRB T
- Game modes
- Split screen, Multiplayer, Single player
- Perspective
- Bird view / Isometric
- External links
- Wikipedia (opens in a new tab)
- Keywords
- abstract, high score, crowdfunding, user generated content, music and rhythm
… All 11
, crowdfunding, user generated content, music and rhythm, split-screen multiplayer, customizable characters, licensed soundtrack, crowd funded, music creation, dead multiplayer









