Art Style: Light Trax cover
SeriesArt Style

Art Style: Light Trax

Bit Generations: Dotstream →

First release
May 24, 2010
Developer
Skip Ltd.
Publisher
Nintendo
Genres
Racing · Open world
Platforms
Wii

Control a beam of light through multiple sectors, shifting between 2-D and 3-D views. Go for 1st place or a high score! Art Style: light trax takes racing to whole new (and very surreal) levels as you control a white beam of light moving perpetually forward while your viewpoint shifts between 2-D and 3-D perspectives. Start by choosing one of the two main modes of game play, each with its own distinct goal. In light tours mode, you vie with other light beams for the most points in a three-course racing tour. Watch out for obstacles, use items, and strategically use your dash ability to finish first. In freeway mode, your objective is to set a high score by traveling the greatest distance within a set amount of time. Mastering the intricacies of each setting is crucial: you’ll have to alternate between them in order to progress through the game and unlock all of its modes. With precise controls packed in and a driving techno soundtrack, Art Style: light trax offers an experience unlike any other. Are you ready to compete in a mind-bending race at the speed of light?

Also known as Light Trax, Lightstream, Art Style: light trax, Art Style Series: Lightstream

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Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
Wii
May 24, 2010
Wii
Jun 25, 2010
Wii
Sep 06, 2011
Age ratings
ESRB E
Game modes
Single player
Perspective
Bird view / Isometric
Keywords
death, 2.5d, driving, time limit, artificial intelligence
… All 36, abstract, grand prix, sequel, level selection, high score, vector graphics, spiritual successor, geometry, digital distribution, single-player only, countdown timer, platform exclusive, 60 fps on consoles, ranking system, polygonal 3d, deliberately retro, unlockables, minimalism, auto-saving, abstract art style, temporary invincibility, no dialogue, sideways wii remote gameplay, camera shift, victory music, arcade driving physics, movement penalty, pseudo non-linear, flip screen, wiiware, digital distribution only