Superfrog cover
SeriesSuperfrog

Superfrog

First release
Mar 26, 1993
Publisher
Team17
Genres
Platform, Arcade · Action
Platforms
DOS, Amiga, Amiga CD32

Superfrog is a 2D platformer developed and published by Team17, originally released for the Amiga in 1993. Players control a super-powered frog who must traverse a variety of levels, overcome obstacles, and defeat enemies using different power-ups. The game is noted for its challenging platforming sections and a humorous, whimsical design, and it has since been ported to multiple platforms.

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
The story concerns an unnamed prince, who is turned into a frog by a jealous witch, in homage to the Frog Prince fairy tale. His princess girlfriend is then abducted by the same witch. Subsequently, sulking by the "River O' Despair", the prince chances upon a floating bottle of Lucozade, which confers upon him superpowers. With his new powers, the prince heads off to fight the evil witch and save the princess.Read more

The story concerns an unnamed prince, who is turned into a frog by a jealous witch, in homage to the Frog Prince fairy tale. His princess girlfriend is then abducted by the same witch. Subsequently, sulking by the "River O' Despair", the prince chances upon a floating bottle of Lucozade, which confers upon him superpowers. With his new powers, the prince heads off to fight the evil witch and save the princess.

Release dates
Amiga
Mar 26, 1993
DOS
1994
Amiga CD32
1994
Age ratings
USK 6
Game modes
Single player
Perspective
Side view
Where to buy
Keywords
ghosts, shoot 'em up, time travel, minigames, slot machine
… All 34, frog, gambling, spaceship, side-scrolling, egypt, witches, princess, kid friendly, pixel art, time machine, easter egg, high score, bats, turtle, airplane, snowman, boss fight, anthropomorphism, damsel in distress, collectibles, ice stage, unstable platforms, secret area, difficulty level, leaderboard, gliding, invisibility, superpowers, product placement