
70/100
Critic score1 critic
- First release
- Jun 28, 2007
- Publisher
- Sting, Rising Star Games, Atlus
- Genres
- Role-playing (RPG), Adventure · Action, Fantasy, Horror
- Platforms
- Wii, PlayStation 2, PlayStation 3, iOS
Also known as Baroque Remake, Baroque for Wii, バロック for Wii
Attributes
No Attributes added.
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
You awaken to find the world in ruin, your heart beset with unexplained guilt. A cataclysm has destroyed the cities and empires of men and disfigured the spirit of humanity. In this nightmare, it falls to you to descend a mysterious tower in search of absolution. Battle merciless foes in treacherous dungeons, scour for new items to aid you in your travels, and unlock the secrets of a devastated land. You will find death in the depths, yet learn that death is not the end of the story; in the twisted world of Baroque, it is only the beginning.Read more
You awaken to find the world in ruin, your heart beset with unexplained guilt. A cataclysm has destroyed the cities and empires of men and disfigured the spirit of humanity. In this nightmare, it falls to you to descend a mysterious tower in search of absolution. Battle merciless foes in treacherous dungeons, scour for new items to aid you in your travels, and unlock the secrets of a devastated land. You will find death in the depths, yet learn that death is not the end of the story; in the twisted world of Baroque, it is only the beginning.
- Release dates
- PlayStation 2
- Jun 28, 2007
- Wii
- Mar 13, 2008
- Wii
- Apr 08, 2008
All 8 release dates
- PlayStation 2
- Apr 08, 2008
- Wii
- Aug 15, 2008
- PlayStation 2
- Aug 15, 2008
- PlayStation 3
- Oct 24, 2012
- iOS
- Dec 28, 2012
- Game modes
- Single player
- Perspective
- First person, Third person
- Keywords
- post-apocalyptic, magic, roguelike, death, time limit
… All 39
, roguelike, death, time limit, artificial intelligence, survival horror, amnesia, playstation network, boss fight, digital distribution, customizable characters, leveling up, upgradeable weapons, loot gathering, collectibles, randomly generated dungeons, original soundtrack release, save point, character growth, infinite ammo, multiple gameplay perspectives, rock music, nuclear bomb, wii classic controller support, healer, hallucination, speedrun, linear gameplay, weapon workshops, finishing move, poisoning, dual wielding, status effects, police chase, groundhog day scenario, mute character, damage over time, ps2 classics
















