Lufia II: Rise of the Sinistrals cover
SeriesLufia

Lufia II: Rise of the Sinistrals

First release
Feb 24, 1995
Developer
Neverland
Genres
Role-playing (RPG), Puzzle · Fantasy

Lufia II: Rise of the Sinistrals serves as a prequel to Lufia & the Fortress of Doom, unfolding its events ninety-nine years before. The narrative delves into the origins of the series' antagonists, the Sinistrals, a group of super-humans. Players take on the role of the ancestor of Maxim, the protagonist from the first game, as he embarks on a quest after encountering Iris, a mysterious woman. Maxim seeks other heroes to join forces in preventing the Sinistrals from wreaking havoc and destroying the world. Like its predecessor, Rise of the Sinistrals follows the Japanese-style turn-based RPG format with an infusion of puzzle elements. The game incorporates intricate puzzles into its dungeon designs, requiring players to use various items and accessories for solving. Additionally, it introduces the "Capsule Monsters" system, allowing summoned monsters to participate in battles. These creatures evolve through the consumption of weapons, armour, or special fruits. Unlike the first game, dungeons in Rise of the Sinistrals lack random battles, with enemies visibly moving on-screen.

Also known as Estpolis 2, Estpolis Denki II, Lufia 2: Rise of the Sinistrals

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
Super Famicom
Feb 24, 1995
Super Nintendo Entertainment System
May 1996
Super Nintendo Entertainment System
1997
Age ratings
ESRB E
Game modes
Single player
Perspective
Side view
Keywords
retroachievements

How it plays

Languages

  • Englishinterface
  • 日本語interface
IGDB · recorded 27 Oct 2026

Language data: IGDB · recorded 27 Oct 2026