Coded Soul: Uketsugareshi Idea cover
SeriesFolklore

Coded Soul: Uketsugareshi Idea

First release
Feb 07, 2008
Developer
Gaia

A sequel to 2007 action role-playing "Folklore". An army has been conducting research into Monolith Gate, the door to the world of ‘Idea’. That door is controlled by Gale, a young boy who gives Jay, a soldier special power to travel to the other side to save his girlfriend, May. The special power grants the ability to control monsters by sucking up their souls.

Also known as Coded Soul: Inherited Idea, Coded Soul: Gyeseungdoeneun Idea, 靈魂密碼 -受繼承的伊蒂亞-, Coded Soul -受け継がれしイデア-
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Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
An army has been conducting research into Monolith Gate, the door to the world of ‘Idea’. That door is controlled by Gale, a young boy who gives Jay, a soldier special power to travel to the other side to save his girlfriend, May. The special power grants the ability to control monsters by sucking up their souls. Once you've defeated a foe, you can make them into your ally for use during future battles. You can take up to two monsters with you on your treks into Idea, selecting from eventually over 100 beasts.Read more

An army has been conducting research into Monolith Gate, the door to the world of ‘Idea’. That door is controlled by Gale, a young boy who gives Jay, a soldier special power to travel to the other side to save his girlfriend, May. The special power grants the ability to control monsters by sucking up their souls. Once you've defeated a foe, you can make them into your ally for use during future battles. You can take up to two monsters with you on your treks into Idea, selecting from eventually over 100 beasts.

Release dates
PlayStation Portable
Feb 07, 2008
PlayStation Portable
Mar 06, 2008
PlayStation Portable
May 23, 2008
Age ratings
GRAC 12
Game modes
Single player
Perspective
Third person