Crash Bandicoot 2: Cortex Strikes Back cover

Crash Bandicoot 2: Cortex Strikes Back

First release
Nov 06, 1997
Developer
Naughty Dog
Genres
Adventure, Platform · Action, Fantasy, Science fiction, Comedy

Crash Bandicoot 2: Cortex Strikes Back is the second game in the Crash Bandicoot series, and the sequel to the original game. The gameplay is largely similar to that of the original, as players make their way through a limited environment whilst breaking crates that contains bonuses. The goal of the game is to gather 25 crystals for Crash's nemesis, Doctor Neo Cortex. The crystals are scattered between 25 different levels accessible via Warp Rooms, which are hub areas of the game. A level is cleared by collecting its respective crystal and reaching the end of its path, which returns Crash to the Warp Room.

Also known as Crash Bandicoot 2: Cortex no Gyakushuu!, クラッシュ・バンディクー2 ~コルテックスの逆襲!~, Crash Bandicoot 2: Cortex ataca de nuevo, Crash 2
… See more, Crash Bandicoot 2

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
After the last battle with Crash Bandicoot, Cortex is thrown down to Crash island and fall in a cave filled with glowing crystals. Convinced that they hold tremendous power, he takes one and gets back onto his laboratory. One year later, Cortex and his new assistant Dr. N. Gin rebuild an upgraded Cortex Vortex in outer space which will turn everyone on Earth into his mindless slaves. But they need 25 more crystals to reach the Vortex's maximum capacity, and they do not have any of their operatives left on Earth. Cortex then devises a plot to manipulate Crash into retrieving the crystals for him.Read more

After the last battle with Crash Bandicoot, Cortex is thrown down to Crash island and fall in a cave filled with glowing crystals. Convinced that they hold tremendous power, he takes one and gets back onto his laboratory. One year later, Cortex and his new assistant Dr. N. Gin rebuild an upgraded Cortex Vortex in outer space which will turn everyone on Earth into his mindless slaves. But they need 25 more crystals to reach the Vortex's maximum capacity, and they do not have any of their operatives left on Earth. Cortex then devises a plot to manipulate Crash into retrieving the crystals for him.

Release dates
PlayStation
Nov 06, 1997
PlayStation
Dec 05, 1997
PlayStation
Dec 18, 1997
All 13 release dates
PlayStation
Feb 05, 1999
PlayStation 3
Jul 26, 2007
PlayStation Portable
Jul 26, 2007
PlayStation 3
Aug 30, 2007
PlayStation Portable
Aug 30, 2007
PlayStation 3
Jan 10, 2008
PlayStation Portable
Jan 10, 2008
PlayStation 3
Feb 02, 2011
PlayStation Portable
Feb 02, 2011
Android
Apr 01, 2011
Time to beatIGDB · recorded
Main Story
6h
Main + Extras
9h
Completionist
12h
Game modes
Single player
Perspective
Third person
Keywords
mascot, death, doctor, flight, multiple endings
… All 48, snow, teleportation, sequel, level selection, mad scientist, silent protagonist, playstation network, boss fight, digital distribution, single-player only, anthropomorphism, bonus stage, voice acting, protagonist's name in the title, polygonal 3d, animal antagonist, psone classics, bandicoot, cameo appearance, collectibles, playstation plus, ice stage, treasure chest, titular antagonist, real-time combat, instant kill, playstation tv support, violent plants, moving platforms, speedrun, over 100% completion, working for the enemy, trilogy, fake game over screen, running towards the screen, greatest hits, backwards compatibility, promo vhs, playstation underground, male protagonist, fan translation - portuguese, fandub - brazilian portuguese, bees

At a Glance

Main Story (IGDB)
6h
Main + Extras (IGDB)
9h
Completionist (IGDB)
12h

How it plays

Languages

  • Englishinterface, audio, subtitles
  • Deutschinterface, subtitles
IGDB · recorded 21 Oct 2026
Also in 4 other languages

Language data: IGDB · recorded 21 Oct 2026