
Crash Bandicoot: The Wrath of Cortex
62/100
Critic score2 critics
- First release
- Oct 29, 2001
- Developer
- Traveller's Tales
- Publisher
- Universal Interactive Studios, Konami
- Genres
- Platform · Action
- Platforms
- PlayStation 2, Xbox, Nintendo GameCube, Xbox 360
Also known as Crash Bandicoot: La Venganza de Cortex, Crash Bandicoot: Der Zorn des Cortex, Crash Bandicoot 4, Crash Bandicoot: L'Ira di Cortex
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, Crash Bandicoot: La Vengeance de Cortex, Crash Bandicoot 4: Sakuretsu! Majin PowerAttributes
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Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
The story is set sometime after Crash Bandicoot: Warped. Dr. Cortex wants revenge after being defeated by Crash, and for this purpose he creates Crunch, a super-bandicoot who can destroy everything that crosses his way. Crunch's power source is a set of magical masks known as the Elementals, each representing a different element, including Earth, Water, Fire, and Ice. Crash Bandicoot and his sister Coco must travel the world and gather special Crystals that will return the Elementals to a hibernated state, and thwart Cortex's plans to use Crunch as a weapon for world domination.Read more
The story is set sometime after Crash Bandicoot: Warped. Dr. Cortex wants revenge after being defeated by Crash, and for this purpose he creates Crunch, a super-bandicoot who can destroy everything that crosses his way. Crunch's power source is a set of magical masks known as the Elementals, each representing a different element, including Earth, Water, Fire, and Ice. Crash Bandicoot and his sister Coco must travel the world and gather special Crystals that will return the Elementals to a hibernated state, and thwart Cortex's plans to use Crunch as a weapon for world domination.
- Release dates
- PlayStation 2
- Oct 29, 2001
- PlayStation 2
- Nov 23, 2001
- PlayStation 2
- Dec 20, 2001
All 11 release dates
- Xbox
- Apr 16, 2002
- Xbox
- Apr 26, 2002
- Nintendo GameCube
- Sep 17, 2002
- Xbox
- Oct 24, 2002
- Nintendo GameCube
- Nov 01, 2002
- PlayStation 2
- Mar 28, 2003
- Nintendo GameCube
- Dec 04, 2003
- Xbox 360
- Dec 04, 2007
- Time to beatIGDB · recorded
- Main Story
- 7h
- Main + Extras
- 10h
- Completionist
- 13h
- Age ratings
- ESRB E
- Game modes
- Single player
- Perspective
- Third person
- Keywords
- player's choice




























