Deus Ex Machina cover

Deus Ex Machina

First release
Oct 1984
Genres
Music, Indie, Simulator, Puzzle · Science fiction

Deus Ex Machina is a 1984 ZX Spectrum and Commodore 64 surrealistic game with a heavy focus on sensory experience above interactive gameplay. You play a defect - a human form that has formed within an all controlling A.I. While the defect police is after you, your humanlike Alter Ego transforms through several stages of a human being. While the game does not offer any audio, the story is progressed through the narrative on the audio cassette which accompanies the game and has a running time of roughly 45 minutes - the amount of time the game is meant to play in one sitting.

Attributes

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Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
In the year 1987, the Department of Health and Social Security, Police and State Security records of the United Kingdom were co-ordinated within a central computerised data bank. The following year, all passport, communications and censorshop operations were integrated. In 1994, this computer network became responsible for the total defence and internal security of westblock. Tuesday evening, after tea and compulsory preayers, the machine rebelled....Read more

In the year 1987, the Department of Health and Social Security, Police and State Security records of the United Kingdom were co-ordinated within a central computerised data bank. The following year, all passport, communications and censorshop operations were integrated. In 1994, this computer network became responsible for the total defence and internal security of westblock. Tuesday evening, after tea and compulsory preayers, the machine rebelled....

Release dates
ZX Spectrum
Oct 1984
MSX
1985
Commodore C64/128/MAX
1986
Game modes
Single player
Perspective
Third person
Keywords
cyberpunk, minigames, abstract, music and rhythm, minigame collection
… All 7, real-time combat, bundled with peripherals