Dunjonquest: Temple of Apshai cover

Dunjonquest: Temple of Apshai

First release
Aug 1979
Genres
Role-playing (RPG) · Action, Fantasy

Dunjonquest: Temple of Apshai is a dungeon-crawl role-playing game set in a sprawling underground complex. Create an adventurer, equip them at the inn, and explore more than 200 rooms filled with monsters, traps, and treasure. It is considered one of the first graphical role-playing games for home computers. It was an enormous success for its era, selling 30,000 copies by 1982 and remaining a best-seller for at least four years.

Also known as Dunjonquest: The Temple of Apshai, Temple of Apshai

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
You are Brian Hammerhand, having just arrived by ship in a small, nameless coastal town. After a quick brawl in the Wallowing Whale Tavern, and nearly penniless, you set out to explore the town. A boy you meet leads you to the house of Merlis the Mage. There, you learn about the legend of Apshai. Apshai is the ancient god of insects, and it is said that his priests, though very knowledgeable, meddled in dark rites. The followers of the earth god Geb drove the Apshaians away, and they eventually found a new home in an underground cave, which they relentlessly expanded over time. They built a huge temple in tribute to the god Apshai and prospered immensely in the years that followed. Then, one day, there was a great roar, the earth shook, and the temple, along with the village of the Apshaians, was utterly destroyed. They fled their home, never to return. In the years that followed, expeditions occasionally sought the riches and secrets buried in the Apshaians' underground settlement. But hardly any of those who ventured there ever returned. Can you, Brian Hammerhand, solve the mysteries of the Temple of Apshai and return safely with riches beyond imagination?Read more

You are Brian Hammerhand, having just arrived by ship in a small, nameless coastal town. After a quick brawl in the Wallowing Whale Tavern, and nearly penniless, you set out to explore the town. A boy you meet leads you to the house of Merlis the Mage. There, you learn about the legend of Apshai. Apshai is the ancient god of insects, and it is said that his priests, though very knowledgeable, meddled in dark rites. The followers of the earth god Geb drove the Apshaians away, and they eventually found a new home in an underground cave, which they relentlessly expanded over time. They built a huge temple in tribute to the god Apshai and prospered immensely in the years that followed. Then, one day, there was a great roar, the earth shook, and the temple, along with the village of the Apshaians, was utterly destroyed. They fled their home, never to return. In the years that followed, expeditions occasionally sought the riches and secrets buried in the Apshaians' underground settlement. But hardly any of those who ventured there ever returned. Can you, Brian Hammerhand, solve the mysteries of the Temple of Apshai and return safely with riches beyond imagination?

Release dates
TRS-80
Aug 1979
Commodore PET
1979
Atari 8-bit
1980
All 8 release dates
Apple II
1980
DOS
1982
Commodore C64/128/MAX
1983
Commodore VIC-20
1983
Commodore C64/128/MAX
1984
Time to beatIGDB · recorded
Main + Extras
16h
Game modes
Single player
Perspective
Bird view / Isometric
Keywords
turn-based, roguelike, dungeon crawling, cga graphics, dungeon

At a Glance

Main + Extras (IGDB)
16h