
Phantasy Star Online Episode I & II
60/100
Critic score1 critic
- First release
- Sep 12, 2002
- Developer
- Sonic Team
- Publisher
- Sega
- Genres
- Role-playing (RPG), Hack and slash/Beat 'em up, Adventure · Sandbox, Action, Science fiction
- Platforms
- Xbox, Nintendo GameCube
Also known as PSO1, PSO Episodes 1 and 2, PSO
Attributes
No Attributes added.
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
From the GameCube back cover: "The Darkness has Returned The planet Ragol is once again in peril. New character classes and weapons are at your disposal, but only your skills as a Hunter will keep you alive. Brave the depths of evil alone, or enlist the aid of three other Heroes in split-screen play. Once you have conquered the darkness, go online and take your experience to the next level. However you choose to play, know this: Evil has returned to Ragol, and a new adventure awaits."Read more
From the GameCube back cover: "The Darkness has Returned The planet Ragol is once again in peril. New character classes and weapons are at your disposal, but only your skills as a Hunter will keep you alive. Brave the depths of evil alone, or enlist the aid of three other Heroes in split-screen play. Once you have conquered the darkness, go online and take your experience to the next level. However you choose to play, know this: Evil has returned to Ragol, and a new adventure awaits."
- Release dates
- Nintendo GameCube
- Sep 12, 2002
- Nintendo GameCube
- Oct 29, 2002
- Xbox
- Jan 16, 2003
All 6 release dates
- Nintendo GameCube
- Mar 07, 2003
- Xbox
- Apr 15, 2003
- Xbox
- May 23, 2003
- Game modes
- Split screen, Co-operative, Multiplayer, Single player
- Perspective
- Third person
- External links
- Wikipedia (opens in a new tab)Official site (opens in a new tab)X (opens in a new tab)Fandom (opens in a new tab)Twitch (opens in a new tab)
- Keywords
- monsters, magic, death, robots, class-based
… All 25
, robots, class-based, artificial intelligence, teleportation, melee combat, online multiplayer, boss fight, split-screen multiplayer, customizable characters, leveling up, polygonal 3d, upgradeable weapons, loot gathering, transforming boss, non-player character, real-time combat, difficulty level, griefing, in-game e-mail, connectivity, persistent world, online game


























