
The Legend of Zelda: Link's Awakening
80/100
- First release
- Jun 06, 1993
- Publisher
- Nintendo, Playtronic
- Platforms
- Game Boy
Also known as Zelda no Densetsu: Yume wo Miru Shima
Attributes
No Attributes added.
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
After the events of A Link to the Past, the hero Link travels by ship to other countries to train for further threats. After being attacked at sea, Link's ship sinks and he finds himself stranded on Koholint Island. He awakens to see a beautiful woman looking down at him and soon learns the island has a giant egg on top of a mountain that the Wind Fish inhabits deep inside. Link is told to awaken the wind fish and all will be answered, so he sets out on another quest.Read more
After the events of A Link to the Past, the hero Link travels by ship to other countries to train for further threats. After being attacked at sea, Link's ship sinks and he finds himself stranded on Koholint Island. He awakens to see a beautiful woman looking down at him and soon learns the island has a giant egg on top of a mountain that the Wind Fish inhabits deep inside. Link is told to awaken the wind fish and all will be answered, so he sets out on another quest.
- Release dates
- Game Boy
- Jun 06, 1993
- Game Boy
- Aug 06, 1993
- Game Boy
- Nov 01, 1993
All 4 release dates
- Game Boy
- Date to be confirmed
- Time to beatIGDB · recorded
- Main + Extras
- 12h
- Completionist
- 9h
- Game modes
- Single player
- Perspective
- Side view, Bird view / Isometric
- Keywords
- magic, mascot, prequel, death, maze
… All 53
, death, maze, chicken, action-adventure, backtracking, undead, campaign, princess, pixel art, amnesia, dreams, silent protagonist, sword & sorcery, darkness, owl, boss fight, single-player only, monkey, pictographic level design, human, super game boy enhancement, shopping, bow and arrow, breaking the fourth wall, collectibles, disorientation zone, non-player character, treasure chest, side quests, grapple, castaway, real-time combat, robbery, moving platforms, theft, tentacles, interquel, fetch quests, kidnapping, poisoning, dream sequence, flip screen, another world, greatest hits, comic relief, damage over time, monomyth, nintendo gateway system, dungeon, bees






























