Final Fantasy VII

Publisher
Square
Genres
Role-playing (RPG) · Fantasy, Science fiction
Platforms
Super Famicom

Final Fantasy VII 2D for Super Famicom was never officially released, but it existed as a concept during the early development phase of the original game. Development began in 1994, with the intention of being a traditional 2D RPG, in the style of Final Fantasy VI, for Nintendo's 16-bit console.

Attributes

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Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
Super Famicom
1994
Game modes
Single player
Perspective
Bird view / Isometric