
Expeditions: Viking
- First release
- Apr 27, 2017
- Developer
- Logic Artists
- Publisher
- THQ Nordic
- Engine
- Unity
- Genres
- Role-playing (RPG), Indie, Tactical, Strategy, Turn-based strategy (TBS) · Survival, Historical
- Platforms
- PC (Microsoft Windows)
Attributes
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
As the newly appointed chieftain of a modest Viking clan, you’ll have a village of your very own. But to carve your name into the runestones of history you’ll need great strength, and great wealth to grow your village’s prosperity and renown. There is little left to be gained from the Norse lands and so you must set your sights on the the seas to the West, where tales speak of a great island filled with treasure ready for the taking.Read more
As the newly appointed chieftain of a modest Viking clan, you’ll have a village of your very own. But to carve your name into the runestones of history you’ll need great strength, and great wealth to grow your village’s prosperity and renown. There is little left to be gained from the Norse lands and so you must set your sights on the the seas to the West, where tales speak of a great island filled with treasure ready for the taking.
- Release dates
- PC (Microsoft Windows)
- Apr 27, 2017
- Game modes
- Single player
- Perspective
- Bird view / Isometric
- Where to buy
- External links
- Facebook (opens in a new tab)Steam (opens in a new tab)YouTube (opens in a new tab)Twitch (opens in a new tab)Official site (opens in a new tab)Fandom (opens in a new tab)Reddit (opens in a new tab)X (opens in a new tab)Wikipedia (opens in a new tab)
- Keywords
- hunting, bloody, medieval, turn-based, crafting
… All 48
, turn-based, crafting, permadeath, mythology, vikings, steam, overworld, time limit, multiple endings, dialogue trees, sailing, conspiracy, wolf, hexagon, single-player only, tactical turn-based combat, attributes, rivaling factions, customizable characters, skill points in game, loot gathering, party system, non-player character, character creation, moral decisions, pick your gender, royalty, duel, recruitable characters, using dialogue to avoid combat, pax east 2016, melee, difficulty level, mercenary, cover system, commerce, theft, pacifist playthrough, hallucination, banter during gameplay, camping, poisoning, optional objective, player created party, damage over time
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