Famicom Jump II: Saikyou no 7-nin cover
First release
Dec 02, 1992
Publisher
Bandai
Genres
Role-playing (RPG), Adventure · Action, Fantasy

Famicom Jump II: Saikyou no 7-nin is a 1991 RPG for the Nintendo Family Computer published by Bandai. The sequel to Famicom Jump: Hero Retsuden, the game features seven main characters (as the subtitle indicates) from different Weekly Shōnen Jump manga serialized at the time. Only four of the 16 represented titles from the original are brought back, while the remaining three are new to the sequel. There would not be another crossover game until the release of Jump Super Stars and Jump Ultimate Stars. (of which six of these series would be represented, the only one not being Magical Tarurūto-kun.)

Also known as Famicom Jump II: Saikyou no Shichi-nin

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
In Jump World, peace had been restored after 16 heroes defeated the villains—led by Piccolo Daimaou—who had plotted a rebellion. In the Great Temple, where the spirit of Jump World resides, the three flames—the source of “Friendship,” “Effort,” and “Victory” in *Weekly Shounen Jump*—burned brightly. However, those flames were beginning to fade. It seemed that another crisis was about to befall the world. To protect the Great Temple, the Spirit sealed the Great Gate and selected the seven bravest heroes in the current Jump World. When the seven heroes gather at the Great Temple, the Great Gate will open, and a new battle will begin.Read more

In Jump World, peace had been restored after 16 heroes defeated the villains—led by Piccolo Daimaou—who had plotted a rebellion. In the Great Temple, where the spirit of Jump World resides, the three flames—the source of “Friendship,” “Effort,” and “Victory” in *Weekly Shounen Jump*—burned brightly. However, those flames were beginning to fade. It seemed that another crisis was about to befall the world. To protect the Great Temple, the Spirit sealed the Great Gate and selected the seven bravest heroes in the current Jump World. When the seven heroes gather at the Great Temple, the Great Gate will open, and a new battle will begin.

Release dates
Family Computer
Dec 02, 1992
Game modes
Single player
Perspective
Bird view / Isometric
Keywords
boss fight, battle, based on - anime, character select screen, based on - comics
… All 7, shopping, bosses

How it plays

Languages

  • 日本語interface
IGDB · recorded 17 Oct 2026

Language data: IGDB · recorded 17 Oct 2026