Ghostbusters cover

Ghostbusters

Critic score1 critic
First release
Oct 26, 1984
Genres
Arcade · Fantasy, Science fiction

Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters).

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Based on the 1984 film of the same name, the Ghostbusters are the ones to call to "bust" any ghost hauntings. They do this through the use of nuclear-accelerated "proton packs" and "ghost traps", whereby the ghosts can be captured and transferred to a secure storage facility at their Headquarters. However New York City has suddenly become a very haunted place, and the number of ghosts has suddenly and dramatically increased. The Ghostbusters must reduce the paranormal psychokinetic energy, the "PK level" in the city, which represents ghost power, before the Temple of Zuul awakens and resurrects an evil goddess called Gozer.Read more

Based on the 1984 film of the same name, the Ghostbusters are the ones to call to "bust" any ghost hauntings. They do this through the use of nuclear-accelerated "proton packs" and "ghost traps", whereby the ghosts can be captured and transferred to a secure storage facility at their Headquarters. However New York City has suddenly become a very haunted place, and the number of ghosts has suddenly and dramatically increased. The Ghostbusters must reduce the paranormal psychokinetic energy, the "PK level" in the city, which represents ghost power, before the Temple of Zuul awakens and resurrects an evil goddess called Gozer.

Release dates
Commodore C64/128/MAX
Oct 26, 1984
Commodore C64/128/MAX
Nov 1984
Apple II
Jan 1985
All 13 release dates
Atari 8-bit
Feb 1985
Atari 2600
Oct 1985
Amstrad CPC
1985
ZX Spectrum
1985
MSX
1985
Commodore C64/128/MAX
1985
DOS
1986
Sega Master System/Mark III
May 1987
Sega Master System/Mark III
Oct 1989
Sega Master System/Mark III
May 1991
Time to beatIGDB · recorded
Main + Extras
1h
Completionist
15h
Game modes
Single player
Perspective
Side view, Bird view / Isometric
Keywords
ghosts, driving, reviewed by avgn, based on - movie

At a Glance

Critic Score
80
Main + Extras (IGDB)
1h
Completionist (IGDB)
15h

How it plays

Languages

  • Englishinterface, audio
IGDB · recorded 25 Oct 2026

Language data: IGDB · recorded 25 Oct 2026