Hair Boy cover

Hair Boy

First release
2016
Genres
Platform
Platforms
Amstrad CPC

Hair boy is a video game for the Amstrad CPC 464, strongly inspired by Meat Boy (2008), created by Edmund McMillen. It is a platform game where the objective is to jump and rebound in the map, to achieve each map objective. Originally the video game was developed for the CPCRetroDev 2016 contest.

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
The protagonist of the video game is known as Hair Boy, because of his long blond hair. Hair Boy is all day playing with his sword, imagining himself as a medieval knight in search of adventure. The problem is that he loses his sword frequently, each time in more inaccessible places. Thanks to his aerodynamic hair, Hair Boy is capable to jump and get to those places, but it is not precisely an easy task...Read more

The protagonist of the video game is known as Hair Boy, because of his long blond hair. Hair Boy is all day playing with his sword, imagining himself as a medieval knight in search of adventure. The problem is that he loses his sword frequently, each time in more inaccessible places. Thanks to his aerodynamic hair, Hair Boy is capable to jump and get to those places, but it is not precisely an easy task...

Release dates
Amstrad CPC
2016
Perspective
Side view
Keywords
homebrew, unofficial