Hunchback II: Quasimodo's Revenge cover

Hunchback II: Quasimodo's Revenge

First release
Nov 01, 1984
Genres
Platform · Action, Fantasy

On the first six screens Quasimodo must collect bonus bells to reach the following screen. On the first, a simple platform arrangement, the bells are set into the floor and walking over them will collect them. Each level of the platform screen is connected by the bell ropes at either end which go up and down. Hazards include arrows and fireballs which must be ducked or jumped, while on subsequent screens there are bats, birds and axes. On the seventh screen, which is inside the castle belfry, the working mechanisms of the clock threaten him. On completing the seventh screen, the game returns to screen one with an increased level of difficulty.

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Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
Commodore C64/128/MAX
Nov 01, 1984
Amstrad CPC
1985
ZX Spectrum
1985
Game modes
Single player
Perspective
Side view
Keywords
medieval