
Marc Ecko's Getting Up: Contents Under Pressure
- First release
- Feb 14, 2006
- Developer
- General Arcade, The Collective
- Publisher
- Atari, Inc., Devolver Digital
- Engine
- Slayer
- Genres
- Hack and slash/Beat 'em up, Adventure, Strategy, Racing · Action, Stealth
- Platforms
- PC (Microsoft Windows), PlayStation 2, Xbox
Attributes
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
You are Trane, a "toy" graffiti artist with the street smarts, athletic prowess and vision to become an "All City King" - the most reputable of all graffiti artists. Along your quest, uncover the mayor's deep, dark secret. Use your fighting talents and highwire graf to expose the city's leader as a corrupt tyrant. As you struggle to save a neighbourhood from an oppressive government, one question stands out: What if graffiti could change the world? Risk your life battling city authorities and rival graf gangs - mere obstacles in your attempt to get your tag up. And in this city, not just any tag will do. You'll have to "Get IN, Get UP and Get OUT".Read more
You are Trane, a "toy" graffiti artist with the street smarts, athletic prowess and vision to become an "All City King" - the most reputable of all graffiti artists. Along your quest, uncover the mayor's deep, dark secret. Use your fighting talents and highwire graf to expose the city's leader as a corrupt tyrant. As you struggle to save a neighbourhood from an oppressive government, one question stands out: What if graffiti could change the world? Risk your life battling city authorities and rival graf gangs - mere obstacles in your attempt to get your tag up. And in this city, not just any tag will do. You'll have to "Get IN, Get UP and Get OUT".
- Release dates
- PC (Microsoft Windows)
- Feb 14, 2006
- PlayStation 2
- Feb 14, 2006
- Xbox
- Feb 14, 2006
All 7 release dates
- PC (Microsoft Windows)
- Feb 24, 2006
- PlayStation 2
- Feb 24, 2006
- Xbox
- Feb 24, 2006
- PC (Microsoft Windows)
- Dec 12, 2013
- Time to beatIGDB · recorded
- Main Story
- 8h
- Main + Extras
- 12h
- Completionist
- 16h
- Game modes
- Single player
- Perspective
- Third person
- Keywords
- parkour, dystopian, gangs, hand-to-hand combat, steam
… All 23
, hand-to-hand combat, steam, bullet time, artificial intelligence, slow-motion, wall jump, black protagonist, hip-hop, digital distribution, celebrity tie-in, bink video, polygonal 3d, licensed soundtrack, rock music, banned, context sensitive, verticality, environment as weapons, product placement, spike video game awards 2005
About storefront and compatibility information
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