
- First release
- Aug 29, 1994
- Developer
- Compile
- Publisher
- Sega
- Genres
- Role-playing (RPG), Strategy, Puzzle · Fantasy
- Platforms
- Sega Game Gear, Nintendo 3DS
Attributes
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
Nazo Puyo, the primary gameplay mode, has the player solving preset puzzles. Unlike previous Nazo Puyo games, the player does not receive the puzzles in a linear fashion. Instead, the player is presented with a hub world where they take control of Arle Nadja and receive challenges from other characters. Each character has a number of puzzles that are unique to them, which are presented to the player in a random fashion. When enough of a character's puzzles have been cleared, the player is declared victorious. The core gameplay is similar to previous Nazo Puyo games: each puzzle consists of a preset board, a victory condition, and a set of Puyo that will be made available to the player. A new addition to Arle no Roux is a health system. Whereas previous Nazo Puyo games will endlessly provide irrelevant pairs to the player once they have use up their "allotted" Puyo, Arle no Roux will immediately fail the player. Failing a puzzle will reduce Arle's health, which is depicted via her facial expression as a nod to the Madou Monogatari series. Arle will become increasingly depressed as the player fails, and losing when Arle's portrait depicts her gritting her teeth will result in a Game Over. Arle's health is completely restored when a player earns a Level Up, as well as when the player clears enough puzzles to defeat the challenger.Read more
Nazo Puyo, the primary gameplay mode, has the player solving preset puzzles. Unlike previous Nazo Puyo games, the player does not receive the puzzles in a linear fashion. Instead, the player is presented with a hub world where they take control of Arle Nadja and receive challenges from other characters. Each character has a number of puzzles that are unique to them, which are presented to the player in a random fashion. When enough of a character's puzzles have been cleared, the player is declared victorious. The core gameplay is similar to previous Nazo Puyo games: each puzzle consists of a preset board, a victory condition, and a set of Puyo that will be made available to the player. A new addition to Arle no Roux is a health system. Whereas previous Nazo Puyo games will endlessly provide irrelevant pairs to the player once they have use up their "allotted" Puyo, Arle no Roux will immediately fail the player. Failing a puzzle will reduce Arle's health, which is depicted via her facial expression as a nod to the Madou Monogatari series. Arle will become increasingly depressed as the player fails, and losing when Arle's portrait depicts her gritting her teeth will result in a Game Over. Arle's health is completely restored when a player earns a Level Up, as well as when the player clears enough puzzles to defeat the challenger.
- Release dates
- Sega Game Gear
- Aug 29, 1994
- Nintendo 3DS
- Nov 20, 2013
- Age ratings
- CERO A
- Game modes
- Single player
- Perspective
- Side view
- External links
- Wiki (opens in a new tab)Twitch (opens in a new tab)
- Keywords
- match 3, digital distribution, virtual console, nintendo 3ds virtual console, endless mode
… All 5
, digital distribution, virtual console, nintendo 3ds virtual console, endless mode































