Neverend cover

Neverend

First release
Mar 11, 2005
Genres
Role-playing (RPG), Adventure, Tactical · Open world, Mystery, Fantasy, Historical

NeverEnd presents a swords-and-sorcery adventure that tells a whimsical fairy tale. The adventure follows the renovating development of its main character, Agavaen. The game features an "active time battle system". Full 3D combat with dynamic camera angles that adjust to each unique combat situation. Create a myriad of spells using the custom rune system. Distinct storylines based on how you play the game. Explore the huge world of Neverend populated with towns, castles, ruins and other areas. Engage in conversation with its inhabitants – will they be friend or foe? The Active Time Battle System (ATBS) adds combat dynamics as well as the ability to use numerous weapons and special combo moves in battle.

Also known as Neverend: La Malédiction des Fées

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Agavaen wakes up one morning after a night of drunken carousing and larceny, to find her compatriots have stolen all the loot and she is blamed for the loss. It doesn't help matters that her magical amulet was stolen as well, the last link she had to her mysterious homeland. She knows she isn't human, and humans fear and despise her, except for the scoundrels who obviously couldn't be trusted either. So what is the poor gal to do? Naturally she sets off to find the thieving thieves, and along the way she will encounter many a roadblock, and maybe find something out about human motivations and morals along the way. How she chooses to deal with her misfortune, and how she chooses to interact with her human contacts leads her down one of two paths to her final journey home.Read more

Agavaen wakes up one morning after a night of drunken carousing and larceny, to find her compatriots have stolen all the loot and she is blamed for the loss. It doesn't help matters that her magical amulet was stolen as well, the last link she had to her mysterious homeland. She knows she isn't human, and humans fear and despise her, except for the scoundrels who obviously couldn't be trusted either. So what is the poor gal to do? Naturally she sets off to find the thieving thieves, and along the way she will encounter many a roadblock, and maybe find something out about human motivations and morals along the way. How she chooses to deal with her misfortune, and how she chooses to interact with her human contacts leads her down one of two paths to her final journey home.

Release dates
PC (Microsoft Windows)
Mar 11, 2005
PC (Microsoft Windows)
Oct 02, 2006
Time to beatIGDB · recorded
Completionist
28h
Game modes
Single player
Perspective
Side view, Bird view / Isometric
Keywords
ghosts, medieval, magic, thief, turn-based
… All 19, female protagonist, demons, fairy, leveling up, voice acting, skeletons, party system, racial stereotypes, side quests, betrayal, active time battle, random encounter, runes, pre-rendered backgrounds

At a Glance

Completionist (IGDB)
28h

How it plays

Languages

  • Englishinterface, audio, subtitles
  • Češtinainterface, subtitles
IGDB · recorded 1 Nov 2026
Also in 5 other languages

Language data: IGDB · recorded 1 Nov 2026