
SeriesI.G.I.
Project I.G.I.: I'm Going In
- First release
- Dec 15, 2000
- Developer
- Innerloop Studios
- Publisher
- Eidos Interactive
- Genres
- Shooter · Action, Stealth
- Platforms
- PC (Microsoft Windows)
Also known as Project IGI
Attributes
No Attributes added.
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
The narrative is primarily told through in-engine cutscenes at the beginning or end of each mission, and they're visually stylish - their dramatic camera angles and lighting effects approach film quality at times, though the flat dialogue amongst the characters can be tedious. The tone of the missions tends to be realistic: While David Jones is a skilled agent, he's just one man - not a one-man army. As such, he'll need to do a lot of creeping through the shadows, sneaking around security cameras, hacking computers to deactivate surveillance systems, and using binoculars to scout the area.Read more
The narrative is primarily told through in-engine cutscenes at the beginning or end of each mission, and they're visually stylish - their dramatic camera angles and lighting effects approach film quality at times, though the flat dialogue amongst the characters can be tedious. The tone of the missions tends to be realistic: While David Jones is a skilled agent, he's just one man - not a one-man army. As such, he'll need to do a lot of creeping through the shadows, sneaking around security cameras, hacking computers to deactivate surveillance systems, and using binoculars to scout the area.
- Release dates
- PC (Microsoft Windows)
- Dec 15, 2000
- PC (Microsoft Windows)
- Dec 16, 2000
- Game modes
- Single player
- Perspective
- First person
- Keywords
- modern warfare, helicopter, spy, hacking, snow
… All 11
, spy, hacking, snow, climbing, modern military, declarative title, sliding down ladders, lock picking, infinite spawn









