RollerCoaster Tycoon cover

RollerCoaster Tycoon

Critic score2 critics
First release
Mar 31, 1999
Genres
Simulator, Strategy · Sandbox, Business

The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.

Also known as RCT

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
PC (Microsoft Windows)
Mar 31, 1999
PC (Microsoft Windows)
Apr 12, 1999
Xbox
Mar 25, 2003
Age ratings
ESRB EUSK 6
Game modes
Single player
Perspective
Bird view / Isometric
Where to buy
Keywords
building, artificial intelligence, pizza, digital distribution, isometric
… All 8, tycoon, amusement park, management

At a Glance

Critic Score
83