Sam & Max Hit the Road cover
FranchiseSam & MaxSeriesSam & Max

Sam & Max Hit the Road

Critic score3 critics
First release
Nov 1993
Engine
SCUMM
Genres
Adventure, Point-and-click, Puzzle · Science fiction, Comedy

Sam & Max Hit the Road is a graphic adventure video game released by LucasArts during the company's adventure games era. The game was originally released for MS-DOS in 1993 and for Mac OS in 1995. A 2002 re-release included compatibility with Windows. The game is based on the comic characters of Sam and Max, the "Freelance Police", an anthropomorphic dog and "hyperkinetic rabbity thing". The characters, created by Steve Purcell, originally debuted in a 1987 comic book series. Based on the 1989 Sam & Max comic On the Road, the duo take the case of a missing bigfoot from a nearby carnival, traveling to many Americana tourist sites to solve the mystery.

Also known as scummvm.exe

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Sam and Max, the Freelance Police, are two comic book characters created by Steve Purcell, who act as private detectives and vigilantes. Sam & Max Hit the Road follows the pair on a case that takes them from their office in New York City across the United States. The game starts in a similar way to many of the comic stories, with Sam and Max receiving a telephone call from an unseen and unheard Commissioner, who tells them to go to a nearby carnival.[7] At the carnival, they are told by the owners that their star attraction, a frozen bigfoot called Bruno, has been set free and fled taking their second attraction, Trixie the Giraffe-Necked Girl.[8] Sam and Max set off to find Bruno and Trixie and bring them back. As the duo investigate the carnival, they learn that Bruno and Trixie are in love and that Trixie freed Bruno. The Freelance Police leave the carnival to pursue leads at various tourist traps throughout the country, such as The World's Largest Ball of Twine, a vortex controlled by giant subterranean magnets and bungee jumping facilities at Mount Rushmore.Read more

Sam and Max, the Freelance Police, are two comic book characters created by Steve Purcell, who act as private detectives and vigilantes. Sam & Max Hit the Road follows the pair on a case that takes them from their office in New York City across the United States. The game starts in a similar way to many of the comic stories, with Sam and Max receiving a telephone call from an unseen and unheard Commissioner, who tells them to go to a nearby carnival.[7] At the carnival, they are told by the owners that their star attraction, a frozen bigfoot called Bruno, has been set free and fled taking their second attraction, Trixie the Giraffe-Necked Girl.[8] Sam and Max set off to find Bruno and Trixie and bring them back. As the duo investigate the carnival, they learn that Bruno and Trixie are in love and that Trixie freed Bruno. The Freelance Police leave the carnival to pursue leads at various tourist traps throughout the country, such as The World's Largest Ball of Twine, a vortex controlled by giant subterranean magnets and bungee jumping facilities at Mount Rushmore.

Release dates
DOS
Nov 1993
DOS
Q4 1993
Mac
1995
All 9 release dates
PC (Microsoft Windows)
Nov 07, 2004
PC (Microsoft Windows)
Jan 31, 2007
PC (Microsoft Windows)
Mar 30, 2007
PC (Microsoft Windows)
Oct 28, 2014
Mac
Oct 28, 2014
Linux
Oct 28, 2014
Game modes
Single player
Perspective
Side view
Where to buy
Keywords
helicopter, dinosaurs, minigames, guitar playing, robots
… All 59, mummy, ufo, episodic, rabbit, psychic abilities, bird, dialogue trees, crime, dark humor, dog, teleportation, pizza, talking animals, bats, playstation network, chef, digital distribution, single-player only, anthropomorphism, playstation trophies, world map, voice acting, scatological humor, protagonist's name in the title, cat, mind control, breaking the fourth wall, game reference, rat, non-player character, save point, movie reference, steam play, british accent, villain, to be continued, item combination, shape-shifting, tentacles, clone, dynamic soundtrack, dimension travel, one-handed gameplay, recurring character, overweight character, flashback, severed limbs, hidden room, fake game over screen, running gag, whac-a-mole, scumm, gog preservation program, scummvm compatible

At a Glance

Critic Score
83

Overview

Steam review summary

Steam users rate this Overwhelmingly Positive, 962 reviews in all languages, recorded 17 October 2026

Valve's summary of Steam user reviews. Valve counts only reviews from purchases on Steam, not key activations, and leaves out review periods it has marked as off-topic. It isn't part of the CritScore score.

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