Serpent cover

Serpent

First release
Apr 06, 1990
Publisher
Taxan, Naxat Soft
Genres
Strategy · Action
Platforms
Game Boy

Serpent is a Game Boy snake game exclusive for the North American and Japanese markets. In the future, there is a sport called Serpent. Two fighters in serpentine robotic machines try to box each other in to win the fight. The serpents are detailed in the fact that they aren't just a line, giving a greater sense of realism to the game. Each snake has a fixed amount of lives; with losing a life being a representation of "losing the war." The "game over" message is a simple message saying "the bitter taste of defeat" with an animated picture of a snake crying and accompanied by a melancholic music in a waltz rhythm. There are two modes with four difficulty levels; level 1 is considered to be the easiest (normal speed and enemy performance) while level 4 is the hardest (fast speed and enemies are likely to cheat death). The first mode allows players to simply compete against an opponent while the second mode brings in a series of small snakes that emerge when players take too long conquering a level. Missiles can be launched when the player collects them on the field. White numbers help the player develop a longer body while black numbers make the body shorter. Missiles can either make the enemy faster (black missiles) or slower (white missiles). Winning 7 of the 13 possible matches automatically makes the player into the "champion of serpents."

Also known as Kakomun Hebi

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
Game Boy
Apr 06, 1990
Game Boy
Nov 01, 1990
Game modes
Multiplayer, Single player
Perspective
Bird view / Isometric
Keywords
robots, snake, game boy link cable support

How it plays

Languages

  • Englishinterface
IGDB · recorded 18 Oct 2026

Language data: IGDB · recorded 18 Oct 2026