Shin Megami Tensei cover

Shin Megami Tensei

Critic score1 critic
First release
Oct 30, 1992
Publisher
Atlus
Genres
Role-playing (RPG), Adventure · Warfare, Fantasy, Science fiction

The story follows a nameless protagonist who lives in near-future Tokyo. When a portal to the realm of demons is opened, United States officials order a nuclear attack on Tokyo. Transported with two other supporting characters thirty years into the future, the protagonist finds the Earth ruined by a demon invasion, which is now the stage for an escalating conflict between the Order of Messiah and the Ring of Gaea, conflicting cults who wish to bring about kingdoms for their respective patron deities (YHVH and Lucifer). The story is influenced by moral decisions the protagonist makes, aligning him either with the Order, the Ring of Gaea, or setting him up as an independent agent. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons.

Also known as 真1, New Reincarnation of the Goddess, SMT

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Shin Megami Tensei takes place in a near future Tokyo, first in the year "199X", and then 30 years later in a post-apocalyptic version of the city. A rift has been opened to another world, allowing demons to invade Tokyo; by using a computer program, humans are able to communicate with and summon the demons. Across the story, moral alignments are portrayed in various ways: alongside the middle "neutral" pathway, the "law" faction believes in establishing a logical order at the expense of feeling and freedom, while the "chaos" faction espouses unlimited freedom for the individual while discarding the weak.Read more

Shin Megami Tensei takes place in a near future Tokyo, first in the year "199X", and then 30 years later in a post-apocalyptic version of the city. A rift has been opened to another world, allowing demons to invade Tokyo; by using a computer program, humans are able to communicate with and summon the demons. Across the story, moral alignments are portrayed in various ways: alongside the middle "neutral" pathway, the "law" faction believes in establishing a logical order at the expense of feeling and freedom, while the "chaos" faction espouses unlimited freedom for the individual while discarding the weak.

Release dates
Super Famicom
Oct 30, 1992
PC (Microsoft Windows)
Mar 14, 2006
Wii
Feb 13, 2007
All 4 release dates
Wii U
Jul 03, 2013
Time to beatIGDB · recorded
Main Story
20h
Main + Extras
35h
Completionist
50h
Age ratings
CERO A
Game modes
Single player
Perspective
First person, Bird view / Isometric
Keywords
post-apocalyptic, cyberpunk, demon, summoning support, jrpg
… All 16, silent protagonist, dungeon crawler, turn-based combat, gods, movie reference, order and chaos, religious themes, turn-based rpg, nintendo switch online, wii virtual console, wii u virtual console

At a Glance

Critic Score
70
Main Story (IGDB)
20h
Main + Extras (IGDB)
35h
Completionist (IGDB)
50h

How it plays

Languages

  • 日本語interface
IGDB · recorded 27 Oct 2026

Language data: IGDB · recorded 27 Oct 2026