Shufflepuck Cafe cover

Shufflepuck Cafe

First release
Jul 06, 1989
Genres
Sport · Science fiction

Shufflepuck Café is a computer air hockey game developed by Christopher Gross, Gene Portwood and Lauren Elliott for Brøderbund. There are two game modes. The player can compete in a tournament, playing against opponents who visit the Café, or can practice against each opponent to find out his/her/its weakness in a single-player match. There is a general storyline behind the Amiga version of the game in which the player is an inter-galactic salesman whose spaceship has broken down. He needs to find a telephone to call the breakdown service and get the spaceship fixed. Shufflepuck Café is the nearest place for miles, so he goes in to use their telephone. The main eight Shufflepuck players are standing in his way and will not let him get to the phone until he has beaten them all. Once all are defeated, the player gets in his spaceship and flies off into the distance.

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
There is a general storyline behind the Amiga version of the game in which the player is an inter-galactic salesman whose spaceship has broken down. He needs to find a telephone to call the breakdown service and get the spaceship fixed. Shufflepuck Café is the nearest place for miles, so he goes in to use their telephone. The main eight Shufflepuck players are standing in his way and will not let him get to the phone until he has beaten them all. Once all are defeated, the player gets in his spaceship and flies off into the distance.Read more

There is a general storyline behind the Amiga version of the game in which the player is an inter-galactic salesman whose spaceship has broken down. He needs to find a telephone to call the breakdown service and get the spaceship fixed. Shufflepuck Café is the nearest place for miles, so he goes in to use their telephone. The main eight Shufflepuck players are standing in his way and will not let him get to the phone until he has beaten them all. Once all are defeated, the player gets in his spaceship and flies off into the distance.

Release dates
Amstrad CPC
Jul 06, 1989
DOS
Jul 06, 1989
Mac
Jul 06, 1989
All 9 release dates
Amiga
Jul 06, 1989
Nintendo Entertainment System
Jul 06, 1989
NEC PC-6000 Series
Jul 06, 1989
Atari ST/STE
Jul 06, 1989
Sharp X68000
Jul 06, 1989
Family Computer
Jul 06, 1989
Game modes
Single player
Perspective
First person
Keywords
aliens, robots, fan translation - english

How it plays

Languages

  • Englishinterface
  • 日本語interface
IGDB · recorded 10 Oct 2026

Language data: IGDB · recorded 10 Oct 2026