Star Cruiser II: The Odysseus Project cover

Star Cruiser II: The Odysseus Project

First release
Jun 18, 1993
Genres
Role-playing (RPG), Adventure, Shooter, Simulator · Sandbox, Open world, Action, Science fiction

The Odysseus Project is a follow-up to Star Cruiser. Gameplay concept and visual style are very similar to that of the predecessor: it is a first-person 3D shooter with extensive exploration and customization elements, which grants it a light role-playing angle. Much of the game is spent on planet surfaces, in populated or hostile areas. Combat is action-based by default, but there is an option for a menu-based combat as well. There is a variety of weapons, armor, gadgets, and items to find or purchase. It is also possible to physically navigate a spaceship. Combat in space plays similarly to on-foot battles, with the additional of a freely rotatable camera.

Also known as Star Cruiser II, Star Cruiser 2, Star Cruiser 2: The Odysseus Project

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
As humans evolved and began to colonize space, they encountered a large alien organization known as the Galaxy Alliance. Hostilities between various human factions and aliens were inevitable. In addition to that, a mysterious group known as the VOID started to carry out attacks on civilians. Mercenaries and space explorers, called "hunters", formed a treaty of their own, and one of them must face the VOID and bring peace to the galaxy.Read more

As humans evolved and began to colonize space, they encountered a large alien organization known as the Galaxy Alliance. Hostilities between various human factions and aliens were inevitable. In addition to that, a mysterious group known as the VOID started to carry out attacks on civilians. Mercenaries and space explorers, called "hunters", formed a treaty of their own, and one of them must face the VOID and bring peace to the galaxy.

Release dates
PC-9800 Series
Jun 18, 1993
FM Towns
Jul 1994
FM Towns
1994
Game modes
Single player
Perspective
First person
Keywords
aliens, vehicular combat, flight simulator, exploration, anime
… All 55, gravity, death, military, robots, maze, abandonware, flight, action-adventure, space battle, special forces, artificial intelligence, pixel art, teleportation, one-man army, boss fight, vehicle combat, explosion, attributes, leveling up, world map, human, polygonal 3d, shopping, upgradeable weapons, cartoon cutscene, original soundtrack release, non-player character, vehicle customization, real-time combat, useable vehicles, political thriller, mercenary, scientist, merchants, plot twist, pausable real time combat, weapon modification, ancient advanced civilization technology, in-engine cinematic, ambient music, mechanic, colony, upgradeable vehicles, falling object, biotechnology, archeology, fictional currencies, hostile a.i., pre-rendered backgrounds, evil empire