Sweevo's World cover
SeriesSweevo

Sweevo's World

First release
Dec 12, 1985
Genres
Adventure, Puzzle · Science fiction

The Self-Willed Extreme Environment Volitional Organism, or Sweevo for short, is a goofy-looking and generally incompetent robot. His world is Knutz' Folly, and it comprises almost 200 isometric-viewed screens of danger and challenge, making for a game influenced by Knightlore, although it takes a less serious approach to the genre. Sweevo can enter the world through four different vertical levels, and must use lifts and holes to cross through these to solve many puzzles. You will meet some decidedly weird inhabitants. Most dangerous are the Dictators and Minxes - contact with these will drain Sweevo's energy, as will contact with water (he's a robot, remember). Energy can be recharged by scaring the Geese and picking up the tokens this reveals. The main score is a percentage, although several other totals are kept - most unusually 'Brownie Points', through contact with the brownies.

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
Amstrad CPC
Dec 12, 1985
ZX Spectrum
Dec 12, 1985
Game modes
Single player
Perspective
Third person, Bird view / Isometric
Keywords
action-adventure

How it plays

Languages

  • Englishinterface
IGDB · recorded 7 Oct 2026

Language data: IGDB · recorded 7 Oct 2026