
Syndicate
- First release
- Feb 21, 2012
- Developer
- Starbreeze Studios
- Publisher
- Electronic Arts
- Engine
- Starbreeze Engine
- Platforms
- PC (Microsoft Windows), PlayStation 3, Xbox 360
Attributes
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
Set in the year 2069, the storyline of Syndicate depicts a dystopian cyberpunk future where traditional governments have collapsed, replaced by massive, unregulated mega-corporations known as Syndicates. These corporate empires control the population by embedding neural chips directly into the brains of the public, granting them access to housing, healthcare, and digital luxuries in exchange for absolute corporate loyalty. However, this has created a stark societal divide between the chipped upper class and the unchipped, impoverished underclass left behind in the slums. Players assume the role of Miles Kilo, the top field Agent for EuroCorp, one of the world's leading mega-corporations. Kilo is armed with the cutting-edge DART 6 bio-chip, allowing him to hack digital systems and manipulate enemy minds in real-time. The plot follows Kilo as he is deployed on corporate espionage missions to steal technology and assassinate rivals from competing Syndicates, such as Aspari. However, as the missions turn increasingly brutal, Kilo uncovers dark corporate secrets about EuroCorp's leadership and his own forgotten past, forcing him to choose between corporate programming and human morality.Read more
Set in the year 2069, the storyline of Syndicate depicts a dystopian cyberpunk future where traditional governments have collapsed, replaced by massive, unregulated mega-corporations known as Syndicates. These corporate empires control the population by embedding neural chips directly into the brains of the public, granting them access to housing, healthcare, and digital luxuries in exchange for absolute corporate loyalty. However, this has created a stark societal divide between the chipped upper class and the unchipped, impoverished underclass left behind in the slums. Players assume the role of Miles Kilo, the top field Agent for EuroCorp, one of the world's leading mega-corporations. Kilo is armed with the cutting-edge DART 6 bio-chip, allowing him to hack digital systems and manipulate enemy minds in real-time. The plot follows Kilo as he is deployed on corporate espionage missions to steal technology and assassinate rivals from competing Syndicates, such as Aspari. However, as the missions turn increasingly brutal, Kilo uncovers dark corporate secrets about EuroCorp's leadership and his own forgotten past, forcing him to choose between corporate programming and human morality.
- Release dates
- PC (Microsoft Windows)
- Feb 21, 2012
- PlayStation 3
- Feb 21, 2012
- Xbox 360
- Feb 21, 2012
All 5 release dates
- PlayStation 3
- Feb 24, 2012
- Xbox 360
- Feb 24, 2012
- Time to beatIGDB · recorded
- Completionist
- 44h
- Age ratings
- GRAC 18ClassInd 18PEGI 18ACB RCESRB M
- Game modes
- Co-operative, Multiplayer, Single player
- Perspective
- First person
- External links
- Fandom (opens in a new tab)Reddit (opens in a new tab)Wikipedia (opens in a new tab)Official site (opens in a new tab)Twitch (opens in a new tab)
- Keywords
- cyberpunk, cybernetics, bloody, death, run and gun
… All 55
, bloody, death, run and gun, achievements, online, hacking, artificial intelligence, playstation network, boss fight, explosion, digital distribution, xbox controller support for pc, playstation trophies, voice acting, mind control, polygonal 3d, collectibles, sequel is in a different genre, ea app, unlockables, motion blur, non-player character, extreme violence, profanity, fake in-game advertising, 4 player co-op, sprinting mechanics, sniping, xbox live, infinite ammo, shielded enemies, difficulty level, same name reboot, suicide, difficulty achievement, games on demand, high definition graphics, dolby digital, voice chat, sliding down ladders, agents, active reload, scripted events, vent crawling, aggressive door-opening, first-person platforming, guided by radio, cutscene menu, waking up captured, reversible cover art, forced slow walking, breaking through windows, male protagonist









