
SeriesSystem Shock
System Shock 2
- First release
- Aug 11, 1999
- Developer
- Irrational Games, Looking Glass Studios
- Publisher
- Nightdive Studios, Electronic Arts
- Engine
- Dark Engine
- Genres
- Role-playing (RPG), Shooter · Action, Science fiction, Horror, Survival, Stealth
- Platforms
- PC (Microsoft Windows), Mac, Linux
Also known as SS2, Junction Point
Attributes
No Attributes added.
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person shooting and exploration. It also incorporates role-playing system elements, in which the player can develop unique skills and traits, such as hacking and psionic abilities.Read more
The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person shooting and exploration. It also incorporates role-playing system elements, in which the player can develop unique skills and traits, such as hacking and psionic abilities.
- Release dates
- PC (Microsoft Windows)
- Aug 11, 1999
- Mac
- May 10, 2013
- Linux
- May 10, 2013
All 4 release dates
- Linux
- Apr 01, 2014
- Time to beatIGDB · recorded
- Main Story
- 18h
- Main + Extras
- 13h
- Completionist
- 32h
- Game modes
- Co-operative, Single player
- Perspective
- First person
- Where to buy
- External links
- Official site (opens in a new tab)Fandom (opens in a new tab)Reddit (opens in a new tab)Twitch (opens in a new tab)Steam (opens in a new tab)Wikipedia (opens in a new tab)
- Keywords
- aliens, ghosts, assassin, basketball, exploration
… All 129
, basketball, exploration, cyberpunk, cybernetics, bloody, murder, drugs, minigames, death, military, robots, slot machine, run and gun, gambling, spaceship, cyborg, steam, psychic abilities, backtracking, mutants, hacking, artificial intelligence, steam trading cards, nanotechnology, revenge, dancing, worm, survival horror, amnesia, easter egg, sequel, chemistry, climbing, swimming, inventory management, one-man army, darkness, boss fight, explosion, radiation, monkey, spider, playing cards, customization, voice acting, mind control, human, polygonal 3d, shopping, skill points in game, upgradeable weapons, loot gathering, original soundtrack release, white noise, non-player character, fake in-game advertising, corpse, tape recorder, melee, real-time combat, environmental puzzles, male antagonist, instant kill, invisible enemy, betrayal, difficulty level, female antagonist, tooltips, unreliable narrator, audio logs, inconvenient malfunction, vending machine interaction, rpg elements, respawning, video game characters that play video games, moving platforms, sequence breaking, interactive environments, villain, changing sides, been here before, item combination, suicide, surveillance camera, dynamic soundtrack, plot twist, boss assistance, valuable garbage, fetch quests, meme origin, weapon modification, poisoning, invisibility, scripted events, vent crawling, fire manipulation, jumping puzzle, first-person platforming, telekinesis, working for the enemy, guided by radio, infinite spawn, nameless protagonist, outside of the map, secret identity, status effects, biotechnology, swarming enemies, foreshadowing, a.i. construct, cliffhanger, cryokinesis, god complex, respawn justification, ghostly manifestation, psychics, hostile a.i., surgery in game, metagame, collective conciousness, license hell, immersive, male protagonist, interconnected-world, regional censorship, gog preservation program











