Tail of the Sun cover

Tail of the Sun

Critic score1 critic
First release
Apr 26, 1996
Genres
Role-playing (RPG), Adventure, Simulator · Action, Survival

Tail of the Sun, known in Japan as Taiyo no Shippo: Wild, Pure, Simple Life, is an action role-playing video game developed by Artdink for the PlayStation. It was created by Kazutoshi Iida, who worked on Aquanaut's Holiday and would later work with Nintendo on Doshin the Giant. The player's ultimate objective is to build a tower of mammoth tusks that reaches the sun. To this end, a large map full of various creatures and oddities must be traversed in an effort to locate and gather sufficient food for the tribe to thrive and multiply.

Also known as Taiyou no Shippo Wairudo, Pyua, Shinpuru Raifu, Taiyou no Shippo, Tail of the Sun: Wild, Pure, Simple Life, 太陽のしっぽ WILD・PURE・SIMPLE LIFE

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
In Tail of the Sun, you are a caveman in prehistoric times. Your mission: to build an ivory tower of mammoth tusks tall enough to reach the tail of the sun. You are to develop your caveman tribe by hunting, swimming, running, climbing, and taking on other activities to raise your physical or mental attributes. You must venture off into a vast, untamed world to explore harsh terrains that consist of deserts, caves, forests, and ocean floors. The player's ultimate objective is to build a tower of mammoth tusks that reaches the sun. To this end, he or she must gather enough food for the tribe to thrive and multiply, while exploring a large map full of various creatures and oddities.Read more

In Tail of the Sun, you are a caveman in prehistoric times. Your mission: to build an ivory tower of mammoth tusks tall enough to reach the tail of the sun. You are to develop your caveman tribe by hunting, swimming, running, climbing, and taking on other activities to raise your physical or mental attributes. You must venture off into a vast, untamed world to explore harsh terrains that consist of deserts, caves, forests, and ocean floors. The player's ultimate objective is to build a tower of mammoth tusks that reaches the sun. To this end, he or she must gather enough food for the tribe to thrive and multiply, while exploring a large map full of various creatures and oddities.

Release dates
PlayStation
Apr 26, 1996
PlayStation
Apr 22, 1997
PlayStation 3
Dec 21, 2006
All 4 release dates
PlayStation Portable
Dec 21, 2006
Age ratings
CERO APEGI 12
Game modes
Single player
Perspective
Third person
Keywords
life simulation, playstation network, digital distribution, psone classics, playstation tv support
… All 6, backwards compatibility

At a Glance

Critic Score
70

How it plays

Languages

  • Englishinterface
  • 日本語interface
IGDB · recorded 22 Aug 2026

Language data: IGDB · recorded 22 Aug 2026