Tales of Eternia cover
FranchiseTales ofSeriesTales

Tales of Eternia

Tales of Destiny II →

First release
Mar 03, 2005
Publisher
Namco
Genres
Role-playing (RPG), Adventure · Action, Fantasy, Science fiction

Tales of Eternia is an action japanese role playing game, with real time battle scenes (combos and spells can be assigned to the face buttons). It is a port of the original PS1 game, which was localized as Tales of Destiny II in the US (not to be confused with the Japanese Exclusive title Tales of Destiny 2, an actual sequel to Tales of Destiny) The game is set in the fantasy world of Inferia, follows the story of a young hunter named Reid Hershel and his friends, Farah and Keele, as they meet a mysterious girl who speaks an unknown language. Their subsequent quest to discover her origins leads them across a dimensional boundary to an entirely different realm known as Celestia, where they become involved in an age-old conflict between the two worlds. It would later inspire a 13-episode anime co-produced by Production I.G loosely based on the game's plot.

Also known as TOE

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
The game follows Reid Hershel as he tries to prevent the Grand Fall, a cataclysmic event that would destroy his planet along with that of newly found traveling companion Meredy. Specifically, the Grand Fall entails the violent collision of twin planets Inferia and Celestia. The two planets, face one another, separated by the Orbus Barrier. Interaction between the two planets has been infrequent over the last few centuries despite their proximity; the Bridge of Light linked Inferia and Celestia in the distant past, but the link has been severed for an extensive period of time. The Aurora War, an ancient conflict that set Inferia against Celestia over two thousand years ago, continues to generate persistent mistrust between the two groups. The Orbus Barrier has shown recent signs of weakening and possible collapse due to the actions of an unknown external force. The journey takes Reid across both planets, as he seeks out those responsible for this movement towards the brink of annihilation.Read more

The game follows Reid Hershel as he tries to prevent the Grand Fall, a cataclysmic event that would destroy his planet along with that of newly found traveling companion Meredy. Specifically, the Grand Fall entails the violent collision of twin planets Inferia and Celestia. The two planets, face one another, separated by the Orbus Barrier. Interaction between the two planets has been infrequent over the last few centuries despite their proximity; the Bridge of Light linked Inferia and Celestia in the distant past, but the link has been severed for an extensive period of time. The Aurora War, an ancient conflict that set Inferia against Celestia over two thousand years ago, continues to generate persistent mistrust between the two groups. The Orbus Barrier has shown recent signs of weakening and possible collapse due to the actions of an unknown external force. The journey takes Reid across both planets, as he seeks out those responsible for this movement towards the brink of annihilation.

Release dates
PlayStation Portable
Mar 03, 2005
PlayStation Portable
Feb 09, 2006
PlayStation Portable
Feb 10, 2006
Game modes
Multiplayer, Single player
Perspective
Side view, Bird view / Isometric
Keywords
anime, gravity, magic, minigames, manga
… All 35, summoning support, jrpg, death, cooking, multiple protagonists, overworld, good vs evil, boss fight, explosion, leveling up, human, party system, non-player character, save point, melee, real-time combat, optional boss, rock music, recurring boss, boss assistance, pausable real time combat, mana, banter during gameplay, villain turned good, dual wielding, adapted to - anime, on-the-fly character switching, linear motion battle system, hero turned evil, male protagonist

How it plays

Languages

  • Englishinterface, audio, subtitles
  • 日本語interface, audio, subtitles
IGDB · recorded 19 Sept 2026

Language data: IGDB · recorded 19 Sept 2026